Cress is a comprehensive toolset for graphical service/workflow design
Cress (Communication Representation Employing Systematic Specification) allows graphical description of a wide variety of services such as in data communications/telecommunications, but Cress is not limited to this. The approach allows services to be described graphically as (work)flows of activities.
Cress diagrams are automatically translated into formal languages for rigorous analysis and verification, and are also automatically translated into implementation languages for deployment...
Positional Audio Communication for Minecraft with Mumble
A Mod so that Minecraft now natively supports Mumble's positional audio feature. This means: Directional and positionally attenuated VOIP in relation to the game world.
Please visit the Forum for information about the newest Version!
Main Forum-Thread: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1272675
TheSkorm's Fork on GitHub: https://github.com/TheSkorm/mod_mumblelink
Mumble: http://mumble.sourceforge.net
Donations are greatly appreciated:...
Process flow designer that creates applications (Saflets) for us in the SafiServer engine. SafiWorkshop is used for the design, real time debugging and deployment of advanced flow based applications. Currently tailored for use with Asterisk PBX.
Free Open Source VoiceXML editor programmed in Java (Swing). The VoiceXML document is regularly parsed, a tree view is built and syntax errors are reported in a specific table.
CPLed is an OpenSIPS tool for editing CPL scripts in a friendly and easy graphical way. It can be used as a standalone application or embedded in a web page as applet. It also provide CPL script transport functionalities via SIP and HTTP protocols.
GAEM stands for Graphical Adventure tiny-Engine for Mobiles. Its main use is to read some text files and images and generate the game. It's being developed in J2ME under CLDC/MIDP environment.
A set of classes and tools aimed at making it easier to develop MIDlet games (J2ME MIDP 2, for cellullars, PDA:s...) Classes include extended sprites and maps, tools will be a mapeditor and a spriteanimator.