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Paligo is an end-to-end Component Content Management System (CCMS) solution for technical documentation, policies and procedures, knowledge management, and more.
Tetris for ESP32 with Nintendo 64 controller support
Tetris for ESP32 with Nintendo 64 controller support.
Based on the work of Brian Lough.
Adapted for Nintendo 64 Controller by Maxim Bortnikov.
GitHub repository: https://github.com/Northstrix/ESP32-Tetris-With-Nintendo-64-Controller
Original project: https://github.com/witnessmenow/ESP32-Cheap-Yellow-Display/tree/main/Examples/Projects/TetrisWithNunchuck
The tutorial is available at https://www.instructables.com/How-to-Play-Tetris-on-ESP32-CYD-With-Nintendo-64-C/
Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.