Showing 3 open source projects for "frame buffer"

View related business solutions
  • $300 Free Credits for Your Google Cloud Projects Icon
    $300 Free Credits for Your Google Cloud Projects

    Start building on Google Cloud with $300 in free credits. No commitment, no credit card required until you're ready to scale.

    Launch your next project with $300 in free Google Cloud credits—no strings attached. Test, build, and deploy without risk. Use your credits across the entire Google Cloud platform to find what works best for your needs. After your credits are used, continue with always-free tier services. Only pay when you're ready to scale. Sign up in minutes and start exploring.
    Start Free Trial
  • MongoDB Atlas runs apps anywhere Icon
    MongoDB Atlas runs apps anywhere

    Deploy in 115+ regions with the modern database for every enterprise.

    MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
    Start Free
  • 1
    UltraVNC

    UltraVNC

    UltraVNC: Remote Access Tools VNC/RFB Remote Desktop Support Software

    UltraVNC: Remote Desktop Support Software - Remote PC Access - Remote Desktop Connection Software - VNC/RFB Compatibility - Virtual Network Computing - Remote Frame Buffer - FileTransfer - Encryption Plugin - Text Chat - MS Authentication
    Downloads: 3 This Week
    Last Update:
    See Project
  • 2
    FabGL

    FabGL

    ESP32 Display Controller (VGA, PAL/NTSC Color Composite, SSD1306, ST77

    ...Composite output doesn't require external components (maybe a 5Mhz low pass filter). An unlimited number of sprites are supported. However big sprites and a large amount of them reduce the frame rate and could generate flickering. When there is enough memory (on low resolutions like 320x200), it is possible to allocate two screen buffers, so to implement double buffering. In this case primitives are always drawn on the back buffer.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    RaspiGFX

    RaspiGFX

    A simple 2D FrameBuffer graphics library in C/C++ for the Raspberry PI

    Based on my previous work a while ago on Solaris workstations (and the great work at http://raspberrycompote.blogspot.co.uk) I have put together a simple library to make use of the RaspberryPI's frame buffer for unaccelerated 2D graphics. The Library supports graphics primatives such as: Pixel, Line, Ellipse, Rectangle, Fill, Triangle, Polygon, CopyRect, Images, DoubleBuffering/Page Flips, XY origin, TTF Fonts (via public domain code) Using 16-bit (R5-G6-B5) colour mode (at all available screen resolutions the PI supports) it allows for a relatively fast, colourful graphics API. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next
Auth0 Logo