Showing 3 open source projects for "graphics"

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  • 1
    KeyboardKit

    KeyboardKit

    KeyboardKit is a Swift library that helps you build custom keyboard

    KeyboardKit helps you build custom keyboard extensions with Swift and SwiftUI. KeyboardKit is a Swift-based SDK that helps you build custom keyboard extensions with Swift and SwiftUI. It extends the native keyboard APIs and provides you with a lot of functionality. The KeyboardKit project is open-source and completely free. It's hosted at GitHub, which is where you find information, documentation, sample code, demo apps etc. KeyboardKit Pro is a license-based extension to KeyboardKit. It...
    Downloads: 1 This Week
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  • 2
    GPUImage 2

    GPUImage 2

    Framework for GPU-accelerated video and image processing

    GPUImage 2 is the second generation of the GPUImage framework, an open source project for performing GPU-accelerated image and video processing on Mac, iOS, and now Linux. The original GPUImage framework was written in Objective-C and targeted Mac and iOS, but this latest version is written entirely in Swift and can also target Linux and future platforms that support Swift code. The objective of the framework is to make it as easy as possible to set up and perform realtime video processing...
    Downloads: 0 This Week
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  • 3
    Attabench

    Attabench

    Microbenchmarking app for Swift with nice log-log plots

    ...Attabench was originally created to supply nice log-log charts for my dotSwift 2017 talk and Optimizing Collections book. At the time, it seemed easier to build a custom chart renderer from scratch using Core Graphics than to mess with a bunch of CSV files and pivot tables in Excel. (It has to be noted though that this opinion has been somewhat weakened during the implementation process.)
    Downloads: 0 This Week
    Last Update:
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