Showing 29 open source projects for "gnu/linux"

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  • 1
    GPUImage 2

    GPUImage 2

    Framework for GPU-accelerated video and image processing

    GPUImage 2 is the second generation of the GPUImage framework, an open source project for performing GPU-accelerated image and video processing on Mac, iOS, and now Linux. The original GPUImage framework was written in Objective-C and targeted Mac and iOS, but this latest version is written entirely in Swift and can also target Linux and future platforms that support Swift code. The objective of the framework is to make it as easy as possible to set up and perform realtime video processing or machine vision against image or video sources. ...
    Downloads: 1 This Week
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  • 2
    Kawa

    Kawa

    A macOS input source switcher with user-defined shortcuts

    A macOS input source switcher with user-defined shortcuts.
    Downloads: 0 This Week
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  • 3
    Venice

    Venice

    Coroutines, structured concurrency and CSP for Swift on Mac and Linux

    Coroutines, structured concurrency, and CSP for Swift on macOS and Linux. You can use Venice in multi-threaded programs. However, individual threads are strictly separated. You may think of each thread as a separate process. In particular, a coroutine created in a thread will be executed in that same thread, and it will never migrate to a different one.
    Downloads: 0 This Week
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  • 4
    GIOVANNI

    GIOVANNI

    A Gameboy Emulator for the Apple Watch

    Games are loaded from your iPhone's documents directory. In iTunes, drop .gb or .gbc files into the Giovanni app documents folder, and they'll show up automatically on your Apple Watch. When you play a game for the first time, it'll download to your watch and get cached in the watch's documents directory. Subsequent loads are immediate. Emulator saving and loading is automatic and happen whenever the app gets closed/inactivated or opened/activated. In-game saving and loading is completely...
    Downloads: 0 This Week
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