Showing 2 open source projects for "engine games"

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    Matchbox

    Matchbox

    Painless peer-to-peer WebRTC networking for rust wasm

    Matchbox is a WebRTC-based networking library for the Bevy game engine, enabling multiplayer games to run in the browser or native environments with peer-to-peer communication. It handles matchmaking, NAT traversal, and synchronization in real-time, making it easier for game developers to add fast and scalable multiplayer features. Designed with simplicity and performance in mind, Matchbox supports both WebAssembly and desktop targets.
    Downloads: 2 This Week
    Last Update:
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  • 2
    TapoController

    TapoController

    TP‑Link Tapo L530 Controller

    TapoController is a Windows desktop app that controls a TP-Link Tapo L530 smart bulb entirely on your LAN — no cloud, no vendor SDK. It uses an own, reverse-engineered implementation of the Tapo local protocol (KLAP). One-time requirement Enable "Third-Party Services" once in the Tapo mobile app. After that, all control is local (no internet needed).
    Downloads: 0 This Week
    Last Update:
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