Showing 13 open source projects for "android memory game code"

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  • 1
    whisper.cpp

    whisper.cpp

    Port of OpenAI's Whisper model in C/C++

    whisper.cpp is a lightweight, C/C++ reimplementation of OpenAI’s Whisper automatic speech recognition (ASR) model—designed for efficient, standalone transcription without external dependencies. The entire high-level implementation of the model is contained in whisper.h and whisper.cpp. The rest of the code is part of the ggml machine learning library. The command downloads the base.en model converted to custom ggml format and runs the inference on all .wav samples in the folder samples....
    Downloads: 462 This Week
    Last Update:
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  • 2
    Play!

    Play!

    Play! - PlayStation2 Emulator

    Play! is an open-source cross-platform emulator for Sony’s PlayStation 2 that aims to run PS2 games on a wide range of modern systems including Windows, macOS, Linux, Android, iOS, and web browsers by implementing core PS2 hardware functionality in software. It emulates primary components like the Emotion Engine CPU and graphics synthesizer, translating game code and hardware calls into host system operations, while providing users with controls to load disc images, manage states, and configure rendering options. ...
    Downloads: 30 This Week
    Last Update:
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  • 3
    Open Source Cartridge Reader

    Open Source Cartridge Reader

    A shield for the Arduino Mega that can back up video game cartridges

    This project represents a community-driven effort to provide an easy-to-build and easy-to-modify cartridge dumper. Completely stand-alone, does not need a PC to operate (unless for updating firmware). Easy to modify open-source code, write your own extensions and share them with others. Portable thanks to a battery. Modular design using mostly off-the-shelf components. Reads NES, Famicom and Family Basic cartridges including save. Supports Mapper 30/NESmaker and flashes INL NM30 boards....
    Downloads: 4 This Week
    Last Update:
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  • 4
    Dolphin

    Dolphin

    Dolphin is a GameCube / Wii emulator

    Dolphin is a mature, open-source video game console emulator that enables users to run Nintendo GameCube and Wii games on modern platforms including Windows, Linux, macOS, and Android devices. Originally released in 2003, it has evolved into one of the most advanced and widely used emulators, known for its high compatibility and continuous development over decades. The project is written primarily in C++ and focuses on accurately replicating console hardware behavior, including CPU timing,...
    Downloads: 26 This Week
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  • 5
    Coffee GB

    Coffee GB

    Gameboy emulator in Java 8

    ...As a reference, I’ve used the GameBoy CPU Manual - later on I discovered that it has a few typos and is not specific enough for some of the operations. After implementing the opcodes and memory (modelled by an int[] array) I was eager to check whether it’s possible to run some code on it. I had neither the cartridge nor the GPU emulation yet, so even the simplest game wouldn’t be an option. However, when the original Gameboy starts, it executes a simple 256-bytes program, a kind of firmware displaying the Nintendo logo and self-testing the system. ...
    Downloads: 4 This Week
    Last Update:
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  • 6
    VulkanSceneGraph

    VulkanSceneGraph

    Vulkan & C++17 based Scene Graph Project

    VulkanSceneGraph (VSG), is a modern, cross-platform, high-performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17 and follows the CppCoreGuidelines and FOSS Best Practices. The source code is published under the MIT License, with the exception of vulkan.h, used for Vulkan extensions, which is under Apache License 2.0. This repository contains C++ headers and source and CMake build scripts to build the libvsg library. Additional support...
    Downloads: 11 This Week
    Last Update:
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  • 7
    ffsend

    ffsend

    Easily and securely share files from the command line

    Easily and securely share files and directories from the command line through a safe, private and encrypted link using a single simple command. Files are shared using the Send service and may be up to 1GB. Others are able to download these files with this tool, or through their web browser. All files are always encrypted on the client, and secrets are never shared with the remote host. An optional password may be specified, and a default file lifetime of 1 (up to 20) download or 24 hours is...
    Downloads: 0 This Week
    Last Update:
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  • 8
    Gideros Mobile

    Gideros Mobile

    Cross platform SDK

    Develop your app in Lua language and export it to most popular platforms, from desktop PC and Mac to mobile (Android, iOS, Windows Phone) and even Web. While Gideros is mainly dedicated to game development, it is also a good fit for professional apps. Code once, run everywhere! Intro documentation: http://docs.giderosmobile.com/ Reference documentation: http://docs.giderosmobile.com/reference/ Forum: http://giderosmobile.com/forum Full source code: https://github.com/gideros/gideros
    Downloads: 0 This Week
    Last Update:
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  • 9
    bsnes

    bsnes

    Super Nintendo (SNES) emulator focused on performance, features

    ...Built-in cheat code database for hundreds of popular games (by mightymo). Built-in save state manager with screenshot previews and naming capabilities. Customizable per-byte game mappings to support any cartridges, including prototype games. 7-zip decompression support. Extensive Satellaview emulation, including BS Memory flash write and wear-leveling emulation.
    Downloads: 4 This Week
    Last Update:
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  • 10
    nCine

    nCine

    A cross-platform 2D game engine

    nCine is a cross-platform 2D game engine that runs on PC (Linux, Windows, macOS), Android, Raspberry Pi, and the web (Emscripten). The project has been in active development since June 2011. Source code is released under the MIT license and is available on GitHub. Visit the donate page to discover different ways to support and sponsor the project. Join the Discord server and meet the community of developers, users and players.
    Downloads: 2 This Week
    Last Update:
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  • 11
    NSLogger

    NSLogger

    A modern, flexible logging tool

    NSLogger is a high performance logging utility which displays traces emitted by client applications running on macOS, iOS and Android. It replaces traditional console logging traces (NSLog(), Java Log). The NSLogger Viewer runs on macOS and replaces Xcode, Android Studio or Eclipse consoles. It provides powerful additions like display filtering, defining log domain and level, image and binary logging, message coloring, traces buffering, timing information, link with source code, etc. ...
    Downloads: 0 This Week
    Last Update:
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  • 12
    DBLX

    DBLX

    DBLX3 Relational Database System

    DBLX 3.3 is available! DBLX is a multi-user, client-server relational database. DBLX uses standard SQL and has many types of clients, and client API's. DBLX has a REST server to allow direct access from web applications. The design goals of DBLX are to produce a very fast database which can be used with standard ANSI sql. DBLX source code is available in C# and Java. DBLX includes the server component, a command-line client, as well as client APIs. DBLX is well-documented so that...
    Downloads: 0 This Week
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  • 13
    yaSSL, or yet another SSL, is an embedded ssl library for programmers building security functionality into their applications and devices. yaSSL is highly portable, and runs on standard as well as embedded platforms(QNX, ThreadX, VxWorks, Tron) yaSSL is still available but no longer being developed. Current development on the same project continues under wolfSSL. Visit yaSSL Home above for the latest stable release.
    Downloads: 1 This Week
    Last Update:
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