Showing 275 open source projects for "java code game"

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  • 1
    OmniSockets is an open message-based network interface which simplifies the development of distributed Java applications. It extends the standard Java network classes to provide a large degree of automation for connection and message handling.
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  • 2
    The sysMANtra management framework provides JMX based application services, monitoring and custom management for any distributed Java application with a variety of pre-packaged management interfaces for your J2SE or J2EE application.
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  • 3
    This project is a lightweight framework for Smart Proxies and Interceptors in RMI. Simple to use, only requires modifications to server side code. Good for implementing security, logging, client-side caching, QoS in distributed apps.
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  • 4
    <img src=http://www.ifrance.com/divisionX/JOE-LOGO.BMP align=left><div><b>JOE</b> -<i>Java Optimization Engine</i>- provides an easy way to optimize programmatically Java applications. <b>JOE</b> is an Ant optional task (like XDoclet or JavaCC).</div><br
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  • 5
    Nodular is a methodology plus a set of utilities to model data and convert between data formats (EBNF, SQL, UML, XML, XML schemas, and so on).
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  • 6
    Tourk is a framework for developing programming games, where two (or more) people write game playing code (like Deep Blue) and a controller puts the two against each other.
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  • 7
    Cricket Cage automatically creates JUnit TestCases for repeatable bugs and test scenarios. Include Cricket Cage's AspectJ code to install a code generator, then run the program to generate the TestCase. Finally, add the test case to your build.xml.
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  • 8
    The MathForge Application Environment provides users a broad range of Java-based math tools (calculation, visualization, presentation and communication via MathML) and allows developers to leverage existing code while extending MathForge.
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  • 9
    GAMA is intended to ease administration of multiple game servers on distributed hosts on a TCP/IP network. It is especially usefull if you have to administer several gameserver for a tournament at a LAN Party.
    Downloads: 1 This Week
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  • 10
    ALF, The Automated Logging Framework, is a native logging framework for Java with the unique advantage of supporting automated method tracing. This platform-independent library allows developers to debug their applications quickly without adding code
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  • 11
    The Registry Server (jUDDI) offers a mechanism for humans or software applications to advertise and discover Web services. The Java Web Services Developer Pack (Java WSDP) Registry Server implements Version 2 of the Universal Description, Discovery and I
    Downloads: 1 This Week
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  • 12
    Zaval Database Front-end is a light and functional Web-based front-end to any database for which you have JDBC drivers. It allows raw SQL code execution and is limited only by the extent of the database's SQL support.
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  • 13
    Labrador is an open source Web Services Hub written in Java. It is based on an incredibly simple, yet modular architecture, and attempts to transparently support the SOAP, XML-RPC, and REST protocols.
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  • 14
    Allows JDBC resources to be monitored. You can see when java.sql objects are being opened and closed and can see the line of code where a resource that is still open was originally opened.
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  • 15
    Update: The code from this project has been contributed to the GNU Crypto project. The Cryptix SASL Library is an implementation of the Java SASL bindings and a number of SASL mechanisms.
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  • 16
    This interface will allow you to write code to retrieve and send promiscuous network packets from your Java program. It could provide a starting point for a java nmap or such...
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  • 17
    AutoUpdater is a Java API and a program to automatically install code from a web server to a client. Clients running it will mirror the target directory structure from the server. Supports compressed server files and incremental updates.
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  • 18
    pgn2pgc converts text Portable Game Notation (PGN) chess files into highly compressed Portable Game Coding (PGC) chess files. This is the only implementation of PGC as described in the PGN standard. Code is also useful for writing chess software.
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  • 19
    XPL is the eXtensible Programming Language. XPL is an application of XML for interchange of computer programs.
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  • 20
    Racoon is an application server for multi-player games. Its intention is to relieve game developers from recurring and time extensive tasks. This is achieved with a modular concept: only the game logic has to be written and deployed in Racoon.
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  • 21

    MECT

    MANEATER CLOUD TECHNOLOGY

    a lightweight, cloud based, information software system designed to help effectively mitigate the managing of bad clams and man-eaters!
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  • 22
    Some example exercises about distributed systems in computer science. Some code examples for Java RMI, Java Server Socket and Peer to Peer Systems written in Java. Probably using the Hibernate framework and some other Java Technologies.
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  • 23
    Yet another realtime or turns based, multi-user, strategy, diplomacy, trading and war game. SimU RT MPSG stands for Simulated Universes RealTime MultiiPlayer Strategy Game. P2P, CS or hybrid P2P/CS, browser interface (baseline), Java or (X)Win clients. N
    Downloads: 0 This Week
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  • 24
    Auto-Typer-Zer0

    Auto-Typer-Zer0

    Only Auto Typer with Text and Code typing modes to ensure perfection.

    AutoTyper Zer0 - V1.0 --------------------------------- Auto Typer with Typing and Coding modes, for coding homework, and other miscellaneous uses: - Text Typing Mode: Automate plain text input seamlessly. - Code Typing Mode: Supports Python, Java, and C/C++ with options to remove comments and fix indentation. - Super Speed Mode: Type up to 100 lines in under 10 seconds. Customizable Speed & Dark Theme UI: Adjust typing speed and enjoy an aesthetic interface. # Upcoming Features: Swift and C# app versions and a remote typing feature for Codetantra SEA. ...
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  • 25

    Chor

    A choreography programming language for concurrent systems

    Chor is a strongly-typed choreography programming language for distributed systems. In Chor, the behaviour of a system is written down as a global program (a choreography) where all the message exchanges between the participants are explicit. Choreographies are statically checked against protocol specifications, given as types, enabling type-directed global programming. Finally, Chor supports the automatic generation of systems from a choreography. With Chor, you do not have to worry about...
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