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File system/directory monitoring utilities with loggin and task processing support (can execute files or make a WCF service call). Multiple configuration options. Source code libraries can be used to create a custom file system monitor.
These flow tools are written in C++ using libboost and the socketlibrary code from Qt. They provide capabilities to capture flow-exports from Cisco routers, and write them to stdout or to a file hierarchy with rotating files.
This is a semi-async socket stream library. It is basically event based system, which is called whenever data is received but not requested. It also supports name resolution (sync or async). It supports TCP. No Winsock or BSD headers are exposed.
A modern, portable CGI library written in standard C++. Asynchronous CGI and FastCGI are both supported in a clear, simple and efficient library built upon the Boost C++ libraries (esp. Boost.Asio). Free and commercial support available on request.
Urdl is a cross-platform C++ library for downloading web content using a URL. It provides an easy-to-use extension to standard C++ iostreams and an asynchronous interface for use with Boost.Asio.
PktTap is a high performance Linux network socket which is optimized for use by packet monitoring applications. It offers a simple API similar to pcap, supports efficient filtering of UDP and TCP traffic, and provides flexible packet buffer management.
Blackboard implements a lightweight, portable tuple space suitable for multi-agent system and distributed component design. Supports implicit invocation via content-filtered asynchronous events, blocking call semantics, and shared memory messaging.
easyasio is a cross-platform library uses asio for asynchronous TCP/UDP server/client. You can move from TCP to UDP/UDP to TCP without chaining your code at all, and it has connection pool/manager to handle clients connection/disconnection and messages
Parallel Events and Asynchronous tasKing Library. Originally combining multi-threading with an efficient I/O event model, it's now more a lightweight object-oriented framework for event-based applications.
socklib++ is a light-weight cross-platform C++ socketlibrary. It provides both a high-level interface over iostreams if you want convenience, and a low-level interface if you just want portability.
Asynchronoussocket class based on the MFC CAsyncSocket implementation. The completed library should be fairly scalable and solid enough to handle 100`s of connections.
Endpoint is a portable C++ socketlibrary, which runs on Unix or Win32, utilizing IPv4 or IPv6, and supports TCP, UDP, and raw sockets as clients or servers. Endpoint is easy to use for the beginning or advanced socket programmer.
Giallo is a C++ library for asynchronous network programming, based on reactor style notification, independent of underlying OS demultiplexing methods.
JSCTP is a java interface similar to the Socket interface utilizing Stream Control Transmission Protocol (SCTP) for Linux through the Linux Kernel SCTP (lksctp) library.
Up to Java1.3 we only had blocking, in Java1.4 we finally have non-blocking IO.
This project will implement a way of asynchronous handling of sockets, dns-lookups and ssl-connections.
It may provide native implementation for windows and unix.
This project is an attempt to design strongly typed langauge like C# or Java using capability security model. This is an reseach project. This project is also a temporary home for async-objects projects which is prototype of classes for asynchronous inte
CPPSocket is a small Classlibrary for C++ that supports an easy usage of socket-programming for networking-software. It provides a simple object-oriented interface to the classic CLibrary calls.
Powerful cross-platform, ANSI Clibrary for writing network applications. Full IPv4 and IPv6 support, multiple socket threading, broad- and multicasting, interface access, link-layer access, raw IP datagrams, and more.
This project is intend to implment general c socket API wrapper class.
With this class, you can handle socket as a class in unix c++ and visul c++ or cygwin g++ in Win32
GUSI (Grand Unified Socket Interface) is a POSIX/Pthreads/Sockets library bringing some of the comforts of UNIX 98 to traditional MacOS (7.0 - 9.9999).
This library supplies some functions to bind and connect socket, and to read and write variables of all simple types and strings. It's written in C, but there is also an interface for PHP3.