Showing 3 open source projects for "regular multi"

View related business solutions
  • Fully Managed MySQL, PostgreSQL, and SQL Server Icon
    Fully Managed MySQL, PostgreSQL, and SQL Server

    Automatic backups, patching, replication, and failover. Focus on your app, not your database.

    Cloud SQL handles your database ops end to end, so you can focus on your app.
    Start Free
  • Cut Data Warehouse Costs by 54% Icon
    Cut Data Warehouse Costs by 54%

    Easily migrate from Snowflake, Redshift, or Databricks with free tools.

    BigQuery delivers 54% lower TCO with exabyte scale and flexible pricing. Free migration tools handle the SQL translation automatically.
    Start Free
  • 1
    JxMake

    JxMake

    A Java-based cross-platform build system.

    JxMake is a Java-based, cross-platform build system primarily inspired by the syntax and features of GNU Make, Perforce Jam, and CMake. In addition, JxMake provides several capabilities not typically found in other console-based build systems, including a built-in lightweight GUI, serial console, serial plotter, multi-MCU in-system programmer, and more. Currently, JxMake's loadable libraries (build scripts) are primarily designed for non-OS MCU systems and experimental use. Full...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 2
    Hippo CMS

    Hippo CMS

    Hippo CMS is a Java based, Open Source Web Content Management platform

    Hippo CMS is a Java based, Open Source Web Content Management platform. Hippo CMS uses a clean, modular architecture with an emphasis on the separation of the content from the presentation logic. This enables content editors to create content once, and then publish it to regular web sites, mobile sites, Facebook, REST APIs, digital magazines, mobile apps, and so on. Under the hood, Hippo CMS supports many open standards such as JCR and REST to simplify development and integrations with...
    5.0 out of 5 stars 1 Review
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    Pure Java full-featured multi-player gaming system Pluggable, configurable game engine Distributable, load-balancing, "world engine". flocking, Genetic Algorithms and neural networks 3D clients, ZMUD(tm) clients, regular TELNET access (TCP/UDP
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next