Showing 3 open source projects for "platform game"

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  • 1
    ludo

    ludo

    A libretro frontend written in golang

    Ludo is a user-friendly, lightweight frontend for the libretro ecosystem, designed to make retro game emulation simple and accessible. Unlike more complex frontends like RetroArch, Ludo emphasizes minimalism and ease of use, offering a plug-and-play experience with clean navigation and fast loading times. It supports multiple libretro cores, handles gamepad input automatically, and works across platforms with a native UI. Ludo is ideal for users who want to enjoy retro games with minimal...
    Downloads: 11 This Week
    Last Update:
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  • 2
    NES

    NES

    NES emulator written in Go

    NES emulator written entirely in Go, aimed at accurately reproducing classic Nintendo Entertainment System games in a modern, cross-platform environment. It reimplements the NES hardware in software, including CPU, PPU (graphics), and APU (audio), and then presents the output using OpenGL for video and PortAudio for sound. The emulator supports a menu mode where, if you point it at a directory instead of a single ROM, it scans all ROMs and shows a game selection screen with thumbnails fetched from an online database keyed by each ROM’s MD5 hash. ...
    Downloads: 6 This Week
    Last Update:
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  • 3
    GoBoy

    GoBoy

    Multi-platform Nintendo Game Boy Color emulator written in Go

    GoBoy is a multi-platform Nintendo GameBoy and GameBoy Color emulator written in go. The emulator can run the majority of GB games and some CGB games. There is also colour and sound support. This emulator was primarily built as a development exercise and is still work in progress. Please feel free to contribute if you’re interested in GameBoy emulator development. The program includes debugging functions making it useful for understanding the emulator operation for building one yourself....
    Downloads: 1 This Week
    Last Update:
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