Showing 7 open source projects for "input-leap"

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  • 1
    Gobot

    Gobot

    Golang framework for robotics, drones, and the Internet of Things

    Gobot makes controlling robots and devices incredibly simple and fun. This program connects to an Arduino, and toggles an LED, every one second. Support for devices that use Analog Input/Output (AIO) communication have a shared set of drivers provided using the "gobot/drivers/aio" package. Support for devices that use General Purpose Input/Output (GPIO) communication have a shared set of drivers provided using the "gobot/drivers/gpio" package. Gobot has a extensible system for connecting to hardware devices. Gobot includes a RESTful API to query the status of any connection, device or robot running in your swarm. ...
    Downloads: 6 This Week
    Last Update:
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  • 2
    ludo

    ludo

    A libretro frontend written in golang

    ...Unlike more complex frontends like RetroArch, Ludo emphasizes minimalism and ease of use, offering a plug-and-play experience with clean navigation and fast loading times. It supports multiple libretro cores, handles gamepad input automatically, and works across platforms with a native UI. Ludo is ideal for users who want to enjoy retro games with minimal setup and maximum compatibility.
    Downloads: 17 This Week
    Last Update:
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  • 3
    Concourse

    Concourse

    Concourse is a container-based continuous thing-doer written in Go

    ...Concourse is designed to be expressive, versatile, and safe, remaining intuitive as the complexity of your project grows. A Concourse pipeline is like a distributed, continuous Makefile. Each job has a build plan declaring the job's input resources and what to run with them when they change. Your pipeline is then visualized in the web UI, taking only one click to get from a failed job to seeing why it failed. The visualization provides a "gut check" feedback loop: if it looks wrong, it probably is wrong. Jobs can depend on other jobs by configuring passed constraints. ...
    Downloads: 6 This Week
    Last Update:
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  • 4
    NES

    NES

    NES emulator written in Go

    NES emulator written entirely in Go, aimed at accurately reproducing classic Nintendo Entertainment System games in a modern, cross-platform environment. It reimplements the NES hardware in software, including CPU, PPU (graphics), and APU (audio), and then presents the output using OpenGL for video and PortAudio for sound. The emulator supports a menu mode where, if you point it at a directory instead of a single ROM, it scans all ROMs and shows a game selection screen with thumbnails...
    Downloads: 0 This Week
    Last Update:
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  • 5
    deej

    deej

    Set app volumes with real sliders! Arduino project to build hardware

    ...to seamlessly control the volumes of different apps (such as your music player, the game you're playing and your voice chat session) without having to stop what you're doing. Control your microphone's input level. Lightweight desktop client, consuming around 10MB of memory. Runs from your system tray. Helpful notifications to let you know if something isn't working. The sliders are connected to 5 (or as many as you like) analog pins on an Arduino Nano/Uno board. They're powered from the board's 5V output (see schematic). The board connects via a USB cable to the PC. ...
    Downloads: 4 This Week
    Last Update:
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  • 6
    WinTeni Vietnamese Input Method

    WinTeni Vietnamese Input Method

    WinTeni - Bộ gõ tiếng Việt cho Windows

    WinTeni - Bộ gõ tiếng Việt cho Windows - bàn phím tiếng Việt cho Windows. WinTeni - A Vietnamese input method for Windows - A Vietnamese keyboard for Windows, an alternative to Unikey, WinVNKey, GoTiengViet, ... Hiện đang giai đoạn thử nghiệm, dự kiến phát hành chính thức và mở mã nguồn trong năm 2018. Cập nhật thường xuyên từ Facebook https://www.facebook.com/teni.ime Mã nguồn sẽ được phát hành trên Github https://github.com/teni-ime/win-teni
    Downloads: 0 This Week
    Last Update:
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  • 7
    Downloads: 0 This Week
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