Showing 7 open source projects for "game creation software"

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  • 1
    Amazon EKS Anywhere

    Amazon EKS Anywhere

    Run Amazon EKS on your own infrastructure

    ...EKS Anywhere supports VMware vSphere as the first deployment target, with others coming in the near future, including bare metal coming in 2022. Amazon EKS Anywhere helps simplify the creation and operation of on-premises Kubernetes clusters with default component configurations while providing tools for automating cluster management. AWS supports all Amazon EKS Anywhere components including the integrated 3rd-party software, so that customers can reduce their support costs and avoid maintenance of redundant open-source and third-party tools. ...
    Downloads: 1 This Week
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  • 2
    KWOK

    KWOK

    Kubernetes WithOut Kubelet - Simulates thousands of Nodes and Clusters

    KWOK is a toolkit that enables setting up a cluster of thousands of Nodes in seconds. Under the scene, all Nodes are simulated to behave like real ones, so the overall approach employs a pretty low resource footprint that you can easily play around with on your laptop.
    Downloads: 2 This Week
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  • 3
    Loggie

    Loggie

    A lightweight, cloud-native data transfer agent and aggregator

    Loggie is a lightweight, high-performance, cloud-native agent and aggregator based on Golang. Loggie includes LogConfig/ClusterLogConfig/Interceptor/Sink CRDs, allowing for the creation of data collection, transfer, processing, and sending pipelines through simple YAML file creation. Supports deployment as an independent intermediate machine, which can receive aggregated data sent by Loggie Agent and can also be used to consume and process various data sources. Configure Filebeat and Loggie...
    Downloads: 3 This Week
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  • 4
    NES

    NES

    NES emulator written in Go

    NES emulator written entirely in Go, aimed at accurately reproducing classic Nintendo Entertainment System games in a modern, cross-platform environment. It reimplements the NES hardware in software, including CPU, PPU (graphics), and APU (audio), and then presents the output using OpenGL for video and PortAudio for sound. The emulator supports a menu mode where, if you point it at a directory instead of a single ROM, it scans all ROMs and shows a game selection screen with thumbnails fetched from an online database keyed by each ROM’s MD5 hash. ...
    Downloads: 0 This Week
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  • 5
    deej

    deej

    Set app volumes with real sliders! Arduino project to build hardware

    deej is an open-source hardware volume mixer for Windows and Linux PCs. It lets you use real-life sliders (like a DJ!) to seamlessly control the volumes of different apps (such as your music player, the game you're playing and your voice chat session) without having to stop what you're doing. Control your microphone's input level. Lightweight desktop client, consuming around 10MB of memory. Runs from your system tray. Helpful notifications to let you know if something isn't working. The...
    Downloads: 2 This Week
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  • 6
    Gameboy.Live

    Gameboy.Live

    A basic gameboy emulator with terminal "Cloud Gaming" support

    ...You can use Gameboy.Live as a "Cloud Gaming" server, where players use telnet to play Gameboy games in the terminal without additional software installation required.
    Downloads: 0 This Week
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  • 7
    Boilr

    Boilr

    boilerplate template manager that generates files or directories

    Boilr is here to help you create projects from boilerplate templates. Are you doing the same steps over and over again every time you start a new programming project? Boilr is a boilerplate template manager that generates files or directories from template repositories. No dependencies (NodeJS, Python Interpreter etc.) Boilr is a single statically linked binary. Grab the one that fits your architecture, and you're all set to save time by using templates! Full Power of Golang Templates....
    Downloads: 0 This Week
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