Showing 3 open source projects for "gpu processing"

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    NVIDIA Linux Open GPU Kernel Module

    NVIDIA Linux Open GPU Kernel Module

    NVIDIA Linux open GPU kernel module source

    This is the source release of the NVIDIA Linux open GPU kernel modules, version 530.41.03. Note that the kernel modules built here must be used with GSP firmware and user-space NVIDIA GPU driver components from a corresponding 530.41.03 driver release. Currently, the kernel modules can be built for x86_64 or aarch64. If cross-compiling, set these variables on the make command line. Any reasonably modern version of GCC or Clang can be used to build the kernel modules.
    Downloads: 2 This Week
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  • 2
    mapgraph

    mapgraph

    Massively Parallel Graph processing on GPUs -- now part of Blazegraph

    Mapgraph is SYSTAP’s disruptive new technology to exploit the main memory bandwidth advantages of GPUs. The early work was co-developed with the University of Utah SCI Institute and has its pedigree in the UINTAH software running on over 750M cores on the TITAN Super Computer. Today, SYSTAP has commercialized this technology into it’s Blazegraph Accelerator and Blazegraph HPC products. Checkout our options for GPU acceleration of graphs or contact us to learn more: ...
    Downloads: 0 This Week
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  • 3

    OpenShader

    Open architecture GPU simulator and implementation

    Documentation, simulator, compiler, and Verilog implementation of a completely open-architecture graphics processing unit. This design is intended for academic and commercial purposes. The first step is to develop a detailed GPU simulator and compiler. The second step is to implement the GPU in synthesizable Verilog. The third step is to develop a feedback loop between the simulator and implementation, allowing power, performance, and reliability aspects of the hardware to feed back into ever more detailed and accurate simulations of a complete GPU. ...
    Downloads: 0 This Week
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