CapFrameX
Frametime capture and analysis tool
...It uses backend tools like PresentMon to log data and then exposes a comprehensive UI for analyzing the results: you can view charts of frametimes, historic graphing, stuttering analysis, L-shape graphs, input-lag overlays, and compare multiple capture runs side by side. Importantly, the tool also integrates with sensor inputs (CPU, GPU, VRAM, temps, etc.) and overlays statistics in-game via Rivatuner Statistics Server, so you get in-situ feedback while you run. For benchmarking, it supports aggregation, filtering, outlier detection, and export of records to CSV/Excel for further analysis or reporting. The project is suited for reviewers, hardware testers, and power users who want to dig deeper than simple FPS numbers and want to diagnose performance issues.