Showing 4 open source projects for "lua game"

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  • 1

    Input Control

    Log and Play Retro Controller Inputs

    Input Control is a project to allow users to create and play back logs of their play sessions on retro game consoles that use serial communication controllers. Only SNES is supported in the current version, but future updates can be expanded to most types of consoles. Firmware and some code originally based on jaburn's NintendoSpy project, but it has changed a lot for consistency and otherwise.
    Downloads: 0 This Week
    Last Update:
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  • 2
    MMORpgmaker
    A MMORPG Game Engine Writted in Monogame GL full C# Very easy to make a game. With simple Level Editor. Whit cross-plattform Server on .NET Core Tecnology Build your Cross-Platform Game whitout programming! Aviable for Xbox one, PS4, Android, iOS and more platform. Try Live Demo: http://www.makingitalia.net/MireWEB/ Project are migrated on Mire Engine. See Updated at: http://www.makingitalia.net/mire/
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    The VolxEngine is a game engine, including 2D & 3D rendering, Lua script implementation, input, collision and particle systems. It's based on SharpDX (http://sharpdx.org/) and is intended to be a very fllexible game engine made from C#
    Downloads: 0 This Week
    Last Update:
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  • 4
    Create macros, control and simulate keyboard and mouse events with LUA scripts; also supports remapping of keyboard, game controller, and mouse events.
    Downloads: 0 This Week
    Last Update:
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