C++ parallel computing and asynchronous networking engine
A web based N64 Emulator
A high-performance MySQL proxy
Flycast is a multiplatform Sega Dreamcast, Naomi, Naomi 2
Communication framework for data-centric high-performance applications
Research software designed to orchestrate virtual environments
Fast and Lightweight Observability Data Collector
A library with an embeddable, persistent key-value store for storage
Asynchronous Low Latency C++ Logging Library
Cloud-native high-performance edge/middle/service proxy
Dolphin is a GameCube / Wii emulator
An open source SQL database designed to process time series data
PlayStation 3 emulator and debugger
SQL operating system instrumentation and monitoring framework
The fastest RISC-V sandbox
Zeek is a powerful network analysis framework
FinalBurn Neo - We are Team FBNeo
ArrayFire, a general purpose GPU library
Vulkan & C++17 based Scene Graph Project
Windows User Space Emulator
Game Boy / Game Boy Color / Super Game Boy emulator, debugger
Next generation AWS IoT Client SDK for C++ using AWS Common Runtime
Open Source Routing Machine - C++ backend
Instant Kubernetes-Native Application Observability
Coroutine-based concurrency library for PHP