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SNEeSe is an emulator for the Nintendo SNES console for x86 PCs. SNEeSe is written in 32-bit C, C++, and NASM x86 assembly. Project goal is to make as accurate, functional, and usable an emulation core as is reasonably possible.
This project is an attempt to create a wrapper between filesystem code for one operating system and compile it for another. For example, a Linux filesystem driver could work natively in Windows if the project goes as planned.
EBML, or Extensible Binary Meta-Language, is a simple XML like binary language for describing data in structured style. EBML was originally designed for use in the Matroska project, but the developers saw that EBML was very flexible and extensible.
UpClient Logs uptime with uptimes.wonko.com.
UpClient sends the time a computer has been running since its last reboot to the Uptimes Project. The server generates individual & aggregate statistics of various operating system & hardware configurations.
A simple project for use with SDL that loads a zipfile into memory and automatically converts all known files (such as text, graphics, fonts, and sounds) into data that is ready to be used in a game or multimedia project. It is the SDL equivalent of an A
The goal of this project is to develop an open-source implementation of
the management application (and drivers if necessary) for Creative NOMAD
MP3 player (the first, parallel port model).