Showing 219 open source projects for "java memory game"

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  • 1
    Gearboy

    Gearboy

    Game Boy / Game Boy Color / Super Game Boy emulator, debugger

    Gearboy is a high-performance, cross-platform Game Boy emulator written in C++ that focuses on delivering accurate emulation alongside powerful debugging capabilities. It supports Game Boy, Game Boy Color, and Super Game Boy systems, providing a comprehensive solution for handheld console emulation. The emulator includes a wide range of features such as save states, cheat support, and compressed ROM loading, making it suitable for both casual gameplay and advanced use cases. ...
    Downloads: 13 This Week
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  • 2
    SkyEmu

    SkyEmu

    Game Boy Advance, Game Boy, Game Boy Color, and DS Emulator

    SkyEmu is a modern, multi-system handheld emulator that supports Game Boy, Game Boy Color, Game Boy Advance, and experimental Nintendo DS emulation, with a strong focus on balancing accuracy, performance, and usability. It is designed as a low-level emulator that accurately reproduces hardware behavior while still offering a smooth and accessible user experience across a wide range of platforms. The emulator is highly portable, supporting desktop operating systems, mobile devices, and even...
    Downloads: 77 This Week
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  • 3
    PyBoy

    PyBoy

    Game Boy emulator written in Python

    PyBoy is an open-source Game Boy emulator written in Python, designed for both gameplay and AI experimentation. It allows users to run classic Game Boy games while providing a powerful API for automation, scripting, and reinforcement learning. Developers can interact directly with game memory, inputs, and screen data, making it ideal for training bots and analyzing game mechanics.
    Downloads: 2 This Week
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  • 4
    Jimfs

    Jimfs

    An in-memory file system for Java 8+

    Jimfs is an in-memory file system for Java that fully implements the java.nio.file API introduced in Java 7 and enhanced in Java 8 and beyond. Developed by Google, it allows developers to create and manipulate file systems entirely in memory, making it ideal for testing, simulation, and temporary file operations without touching the actual disk. Jimfs supports most standard file operations, including file and directory creation, deletion, copying, symbolic and hard links, as well as stream-based file reading and writing. ...
    Downloads: 0 This Week
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  • 5
    OSHI

    OSHI

    Native Operating System and Hardware Information

    OSHI is a free JNA-based (native) Operating System and Hardware Information library for Java. It does not require the installation of any additional native libraries and aims to provide a cross-platform implementation to retrieve system information, such as OS version, processes, memory and CPU usage, disks and partitions, devices, sensors, etc.
    Downloads: 4 This Week
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  • 6
    Gameboy

    Gameboy

    Full featured Cross-platform GameBoy emulator by Rust

    Mohanson GameBoy is a minimalist Game Boy emulator project focused on clarity, experimentation, and educational value rather than full compatibility or performance optimization. It is designed as a clean implementation of the Game Boy architecture, typically written in a high-level language such as Python or Rust depending on the version, making it approachable for developers studying emulator design.
    Downloads: 0 This Week
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  • 7
    Coffee GB

    Coffee GB

    Gameboy emulator in Java 8

    ...After implementing the opcodes and memory (modelled by an int[] array) I was eager to check whether it’s possible to run some code on it. I had neither the cartridge nor the GPU emulation yet, so even the simplest game wouldn’t be an option. However, when the original Gameboy starts, it executes a simple 256-bytes program, a kind of firmware displaying the Nintendo logo and self-testing the system.
    Downloads: 0 This Week
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  • 8
    NanoBoyAdvance

    NanoBoyAdvance

    A cycle-accurate Nintendo Game Boy Advance emulator

    NanoBoyAdvance is a cycle-accurate Game Boy Advance emulator that prioritizes precision and correctness in replicating original hardware behavior. It is designed to emulate the GBA at a very low level, including CPU timing, DMA operations, graphics processing, and memory behavior, ensuring that even edge cases and obscure hardware quirks are faithfully reproduced. The emulator achieves extremely high compatibility, passing multiple hardware test suites and accurately running games that rely on precise timing conditions. ...
    Downloads: 4 This Week
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  • 9
    BizHawk

    BizHawk

    BizHawk is a multi-system emulator written in C#

    A multi-system emulator written in C#. As well as quality-of-life features for casual players, it also has recording/playback and debugging tools, making it the first choice for TASers (Tool-Assisted Speedrunners). Screenshotting and recording audio + video to file. Firmware management, input, framerate, and more in a HUD over the game. Rebindable hotkeys for controlling the frontend (keyboard+mouse+gamepad). A comprehensive input mapper for the emulated gamepads and other peripherals....
    Downloads: 38 This Week
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  • 10
    Open Source Cartridge Reader

    Open Source Cartridge Reader

    A shield for the Arduino Mega that can back up video game cartridges

    This project represents a community-driven effort to provide an easy-to-build and easy-to-modify cartridge dumper. Completely stand-alone, does not need a PC to operate (unless for updating firmware). Easy to modify open-source code, write your own extensions and share them with others. Portable thanks to a battery. Modular design using mostly off-the-shelf components. Reads NES, Famicom and Family Basic cartridges including save. Supports Mapper 30/NESmaker and flashes INL NM30 boards....
    Downloads: 0 This Week
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  • 11
    Dolphin

    Dolphin

    Dolphin is a GameCube / Wii emulator

    Dolphin is a mature, open-source video game console emulator that enables users to run Nintendo GameCube and Wii games on modern platforms including Windows, Linux, macOS, and Android devices. Originally released in 2003, it has evolved into one of the most advanced and widely used emulators, known for its high compatibility and continuous development over decades. The project is written primarily in C++ and focuses on accurately replicating console hardware behavior, including CPU timing,...
    Downloads: 17 This Week
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  • 12
    PCSX2

    PCSX2

    The Playstation 2 emulator

    ...Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine that manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits. The PCSX2 project has been running for more than ten years. Past versions could only run a few public domain game demos, but newer versions can run most games at full speed, including popular titles such as Final Fantasy X and Devil May Cry 3. ...
    Downloads: 82 This Week
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  • 13
    Fast Android Networking

    Fast Android Networking

    A Complete Fast Android Networking Library that also supports HTTP/2

    Fast Android Networking Library is a powerful library for doing any type of networking in Android applications which is made on top of OkHttp Networking Layer. Fast Android Networking Library takes care of each and everything. So you don't have to do anything, just make a request and listen for the response. The recent removal of HttpClient in Android Marshmallow(Android M) made other networking libraries obsolete. No other single library does and everything like making requests, downloading...
    Downloads: 0 This Week
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  • 14
    Vectras VM

    Vectras VM

    It's a Virtual Machine App for Android Which is Based on QEMU

    Vectras VM Android is a mobile virtualization platform built on top of QEMU that enables users to run full desktop operating systems directly on Android devices. It functions as a complete virtual machine manager, allowing the emulation of systems such as Windows, Linux, macOS, and even other Android environments within a single app. The project is designed to push the limits of mobile hardware by leveraging modern smartphone CPUs and RAM configurations to simulate full computing...
    Downloads: 77 This Week
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  • 15
    retro-go

    retro-go

    Retro emulation for the ODROID-GO and other ESP32 devices

    retro-go is a lightweight, embedded-focused emulator frontend and launcher designed specifically for microcontroller-based handheld devices, particularly those built on ESP32 hardware. It integrates multiple classic console emulators into a single unified interface, enabling portable retro gaming on low-power devices with limited memory and processing capabilities. The project emphasizes efficiency and optimization, adapting emulation cores to run within the strict constraints of embedded systems. It includes a simple user interface for browsing ROMs, launching games, and managing system settings directly on the device. retro-go supports several classic platforms such as NES, Game Boy, and other early consoles, depending on available builds and hardware capabilities. ...
    Downloads: 3 This Week
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  • 16
    J2ME-Loader

    J2ME-Loader

    A J2ME emulator for Android

    J2ME-Loader is a J2ME emulator for Android. It supports most 2D and 3D games (including Mascot Capsule 3D ones). Emulator has a virtual keyboard, individual settings for each application, scaling support. This project is a fork of J2meLoader. Enabling filtering in some cases can greatly reduce performance. Disable this option if the game is too slow. Image flickering issues can be fixed by enabling the "Immediate processing mode" option.
    Downloads: 18 This Week
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  • 17
    Game Extractor

    Game Extractor

    Open and edit the archive files used in over 5700 games.

    Reads and writes archives used in many popular games. Great for mod development and game translations. Supports over 5700 games, with more games added through small plugins. Also shows file previews and converts them to different formats.
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    Downloads: 389 This Week
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  • 18
    KISS

    KISS

    Blazingly fast Android Launcher

    KISS (Keep It Simple and Stupid) is a blazingly fast yet incredibly small launcher for Android that requires nearly no memory to run. It expedites searching through the apps, contacts and settings of your Android device, giving you just one simple interface to find everything you need fast. No need to skim through dozens of other apps just to find one-- simply enter a few characters and hit enter. Need to make a call? Just enter the first three letters of the contact's name and hit the phone...
    Downloads: 7 This Week
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  • 19
    Hazelcast

    Hazelcast

    Open-source distributed computation and storage platform

    Hazelcast is a streaming and memory-first application platform for fast, stateful, data-intensive workloads on-premises, at the edge or as a fully managed cloud service. Hazelcast is a distributed computation and storage platform for consistently low-latency querying, aggregation and stateful computation against event streams and traditional data sources. It allows you to quickly build resource-efficient, real-time applications. You can deploy it at any scale from small edge devices to a...
    Downloads: 4 This Week
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  • 20
    unidbg

    unidbg

    Allows you to emulate an Android native library

    Allows you to emulate an Android native library, and an experimental iOS emulation. This is an educational project to learn more about the ELF/MachO file format and ARM assembly. Emulation of the JNI Invocation API so JNI_OnLoad can be called. Support JavaVM, JNIEnv. Emulation of syscalls instruction. Support ARM32 and ARM64. Inline hook, thanks to Dobby. Android import hook, thanks to xHook. iOS fishhook and substrate and whale hook. unicorn backend support simple console debugger, gdb...
    Downloads: 2 This Week
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  • 21
    WGCLOUD

    WGCLOUD

    Visibility into servers, applications, and infrastructure

    WGCLOUD is a distributed operations and maintenance monitoring platform designed to provide comprehensive visibility into servers, applications, and infrastructure through a lightweight yet highly integrated architecture. Built on a Spring Boot microservices foundation with an agent-server model, the system emphasizes rapid deployment, minimal configuration overhead, and automated operation for large-scale environments. It collects extensive host metrics such as CPU usage, temperature,...
    Downloads: 0 This Week
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  • 22
    Jaeger

    Jaeger

    Monitor and troubleshoot transactions in complex distributed systems

    ...Jaeger, inspired by Dapper and OpenZipkin, is a distributed tracing system released as open source by Uber Technologies. It is used for monitoring and troubleshooting microservices-based distributed systems. OpenTracing compatible data model and instrumentation libraries include Go, Java, Node, Python, C++ and C#. Jaeger uses consistent upfront sampling with individual per service/endpoint probabilities and it has multiple storage backends: Cassandra, Elasticsearch, memory.
    Downloads: 1 This Week
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  • 23
    AGI (Android GPU Inspector)

    AGI (Android GPU Inspector)

    Android GPU Inspector

    Android GPU Inspector (AGI) is a desktop tool for profiling, tracing, and debugging graphics workloads running on Android devices. It helps developers analyze Vulkan and OpenGL ES applications at the system, frame, and draw-call levels to uncover GPU and CPU bottlenecks. AGI captures detailed performance counters, timelines, and pipeline state to reveal stalls, overdraw, shader hotspots, and inefficient resource usage. Its frame debugger lets you step through commands, inspect render targets...
    Downloads: 0 This Week
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  • 24
    Reposilite

    Reposilite

    Lightweight and easy-to-use repository management software

    ...This is simple, extensible and scalable self-hosted solution to replace managers like Nexus, Archiva, or Artifactory, with reduced resource consumption. To run Reposilite for your personal needs you should assign around 20MB of RAM and at least Java 11+ installed. For huge public repositories, you can adjust the memory limit and even the size of used thread pools in the configuration. The recommended tool to develop backend module is IntelliJ IDE, for front end it might be e.g. VSC. Personal access-token-based authorization with configurable routes and permissions. Personal access-token-based authorization with configurable routes and permissions. ...
    Downloads: 0 This Week
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  • 25
    Akka

    Akka

    Build concurrent, distributed, and resilient message-driven apps

    ...Small memory footprint; ~2.5 million actors per GB of heap. Distributed systems without single points of failure. Load balancing and adaptive routing across nodes. Event Sourcing and CQRS with Cluster Sharding. Distributed Data for eventual consistency using CRDTs. Asynchronous non-blocking stream processing with backpressure.
    Downloads: 2 This Week
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