Showing 4 open source projects for "frame os"

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  • 1
    MediaFileDuplicateFinder

    MediaFileDuplicateFinder

    MediaFileDuplicateFinder finds duplicated video, image, & audio files

    Media File Duplicate Finder finds duplicated video and image files based on similarity. Finds duplicates which have different resolution, frame rate, watermark, and video file tags. It's a cross-platform program that supports Windows, Linux and Mac-OS. Please use below link to report bugs, feature-request, or questions. https://github.com/David-Maisonave/MediaFileDuplicateFinder/issues/new/choose For more information, visit the following Wiki page: https://github.com/David-Maisonave/MediaFileDuplicateFinder/wiki
    Downloads: 29 This Week
    Last Update:
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  • 2
    Emerald

    Emerald

    An operating system written in C

    emerald is a minimalistic Unix-like operating system kernel developed for x86_64 systems, focused on being lightweight, modular, and understandable. Written in C and assembly, emerald serves as a learning tool for OS enthusiasts who want to explore kernel design from scratch. It includes basic components such as multitasking, paging, interrupts, and system calls, while maintaining a clear and concise codebase. Emerald is a strong starting point for building more complex systems or...
    Downloads: 5 This Week
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  • 3
    PinPog

    PinPog

    Ping-Pong-like game in Assembly that works without OS

    pinpog is a simple, open-source ping pong game implemented in C using SDL2. Created by Tsoding, it serves as both a nostalgic recreation of the classic arcade game and a fun educational project demonstrating game development fundamentals such as collision detection, input handling, and frame-based rendering. It’s small in scope but clear in design, making it ideal for those learning C or exploring real-time interactive programming through games.
    Downloads: 0 This Week
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  • 4
    one-file

    one-file

    compiles, appends source file that contains compile instructions

    one-file (1f) project is a collection of utilities and tools primarily written for console use, with text output, or using SDL 1.2 for framebuffer "gui stuff". When individually compiled, the source is appended, either as TEXT, or ZIP, to the resulting binary. That source contains command line options to extract that source, as well as the command line used to compile said source. There are no hard and fast rules, except "name-1f", must append source, and source must contain compile...
    Downloads: 0 This Week
    Last Update:
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