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RangeSim is a collection of classes for simulating distributed protocols for range search on P2P (peer-to-peer) network environments. It is based upon the PeerSim simulator, which offers easy configuration, extendability and high performance.
RealPeer is a Java framework for the simulation-based development of P2P systems. Utilising this framework a developer can build a P2P application that can be both: executed as a simulation model and as a real P2P application on a real network.
Blubber system is an Eclipse RCP application for distributed systems modeling. Designed for university researches and inlcudes: task graph editor; graph transformation tools; graph modelling on distributed system; real-time modelling on GerdaFramework.
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Virtual interactive experiments (vexp) is a framework to promote the developmentand use of cooperative e-learning experiments over the internet. Interactive scientific experiments which can be controlled by various users synchronously.
Network Threat Simulation Tool (NTST) will be able to effectively simulate any network security threat including worms, Trojans, spywares, & exploits. It will help in testing the effectiveness of network security devices like IDS/IPS/Firewall.
Robot Warfare is a real-time strategy game that gives the user an opportunity to manage and program a team of battling robots that autonomously face opposing teams in a network-enabled environment.
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GridPlan is an open source capacity planning and simulation tool for Grid Computing. GridPlan estimates the cost and performance of Grids comprised of Processor, Storage, Router and Switching nodes.
Clay3D is a complete, extensible, and feature rich suite of network agnostic, scalable applications for the production of computer generated imagery and visual effects. Please see homepage for more information.
A modern and usable interface for the well known neuronal network simulator SNNS. The GUI acts as a client to serveral servers embedding SNNS and supports team work aspects.
The Network Security Response Framework (NSRF) allows for testing different computer security response engines and methodologies. It supports simulated and real: Intrusion Detection Systems (sensors), Attacks, and Responses.
LFS.Live is a tool to work with the InSim system of the Live for Speed - Online racing simulator and features an environment that triggers events upon incoming data which makes it possible for every single feature to act upon the data just arrived.
A perl/Gtk2 GUI for VNUML (http://www.dit.upm.es/vnuml/). This GUI will let you quick prototype your VNUML topology by graphically placing, linking and editing network elements, reading/writing VNUML files and run your simulation right from the GUI.
The Network Simulation Environment (NOSE) has the capability to virtually create complex networks including different types of operation systems very cost-efficient on a single computer.
A java framework for developing meta-heuristics that supports the use of grids environments. The meta-heuristics planned to be realeased are GAs, VNS and NNs. The grid middleware that will be firstly explored is the OurGrid solution.
The NEtwork Visualisation Environment is a framework for 3D-visualisation of and interaction with networks, especially communication networks as the internet in both real time and as a simulation tool. Based on JMX/Java3D.
SPADES (System for Parallel Agent Discrete Event Simulation) is a
middleware system for the creation of artificial intelligence
agent-based simulations. SPADES supports robust distribution across
machines and tracks the thinking time of agents.
GenEX automatically generates the SIOC program code for various home built cockpits that use IOCards as their hardware interface system. With GenEx, cockpit builders need not worry about SIOC programming and Project Magenta/FSUIPC offsets anymore.
A cross-platform simulator for embedded systems, with a plug-in architecture for adding microcontrollers and other devices. Written in C for maximum compatibilty and speed. Currently has support for AVR AT90S8515 and ATmega128.