Fonts and font metrics customarily distributed with Ghostscript. Currently includes the 35 standard PostScript fonts and a grab-bag of others.
The MyNOS project aims at developing a new and different operating system, based on high-level languages. MyNOS will be based on the OCaml bytecode interpreter. We'd like to explore microkernel architecture and new language definition too.
Lua FLTK is a binding of the FLTK widget set to the Lua programming language.
An implementation of a webserver written in the high level programming language Mercury (http://www.mercury.cs.mu.oz.au).
The purpose of the project is to design a methodology for making Application Specific Instruction set Processors. The project is a part of the Embedded Systems project in IIT-Delhi
WHURLE - Web-based Hierarchical Universal Reactive Learning Environment is an attempt to address the failings of current static, ill conceived learning environments with one that is pedagogically effective, adaptive to learner needs suiting all subjects
Our intent is to create a Brazilian PHP-Nuke community and maintain an always updated, complete and revised Brazilian Portuguese translation for PHPNuke. Every single file was revised and compared line by line against the English version.
TeX macros implementing the TeX output from the Jade/OpenJade DSSSL processorMaint
Amoeba RPG engine is an rpg engine in the style of early Final Fantasy games. It will be implemented in Mozilla (xul,js) and based upon a game xml language.
ALICE utilizes AIML (Artificial Intelligence Markup Language) to form responses to your questions and inputs. Unlike other commercial chat robot software costing thousands of dollars, ALICE is freely available under the terms of the GNU Public License
Have you ever tried to run a large LAN party... and failed? If so, you would seriously appreciate AdminSpy, which allows you, the administrator, to control multiple game servers from one single client at one workstation. For public server admins, AdminS
Personal Software Process tool to track time spent on projects and activities. Time is input with a Java Swing GUI and recorded as XML. Includes an XSLT-based reporting system that generates HTML reports and SVG graphs.
ACD collects hardware and software configuration information about hosts on your network. ACD is based on a client-server archictecure which aims to be powerful, yet easily extensible. Communication is done through a standard http server and CGI scripts
This project aims to create an open source tool for training pilots. It will meet the federal regulations (14CFR) of the Federal Aviation Administration (FAA) to be a Personal Computer Aviation Training Device (PCATD).
Realtime audio synthesis library using the flexible unit generator architechture. Many uses: music, scientific sonification, generic audio processing. Multithread abilities, extensible synth framework. Similar to modular analog synths.
A mail reader for use under VIM, written in VIM macro language.
ShortBus Mobile Systems offers design documents and software to build and run highly reliable integrated electrical, communications, navigation, and security systems for any larger vehicle.
A number of tools to enhance management/coding of NFR (http://www.nfr.net) IDA, and various other admin tools that can be used for both NFR and hand coding other appliance scripts.
CLOSED. NeAT OS will create a MacOS compatible emluation layer in an OS for PS2, x86, PPC, and 68k systems while using a NeXT style interface for non-MacOS programs.
This project is intended to re-create a more efficent Quake/QuakeWorld progs.dat file, which is faster and more efficent than ID Software's native QuakeC. We will also add new, original features to it and improve the AI greatly.
Open-source software tools related to the game of go. SGF Parser, SGF Summarizer, and others.
GLfunge98 - OpenGL-based *NIX/Win32-interpreter for Befunge93/Funge98 with dynamic extensions.
The purpose of this "General Game Framework" is to make easier and speed up the development of a wide range of games. The main goal is to be simple, flexible and well documented. It's like a High level (above graphics and sounds) library for games.