Showing 3 open source projects for "pixels"

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  • 1
    PinLayout

    PinLayout

    Fast Swift Views layouting without auto layout

    Extremely Fast views layouting without auto layout. No magic, pure code, full control and blazing fast. Concise syntax, intuitive, readable & chainable. PinLayout can layouts UIView, NSView, and CALayer. UIImageView's size is 100x100 and the layout is below the UINavigationBar with a margin of 10 pixels all around. UISegmentedControl is at the right of the logo image, use the remaining horizontal space with a left and right margin of 20 pixels. UILabel is below the UISegmentedControl with a top...
    Downloads: 0 This Week
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  • 2
    FDWaveformView

    FDWaveformView

    Reads an audio file and displays the waveform

    FDWaveformView is an easy way to display an audio waveform in your app. It is a nice visualization to show a playing audio file or to select a position in a file. To use it, add an FDWaveformView using Interface Builder or programmatically and then just load your audio as per this example.
    Downloads: 0 This Week
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  • 3
    Imagine Engine

    Imagine Engine

    A project to create a blazingly fast Swift game engine

    ... hardware-accelerated 2D rendering capabilities, Imagine Engine is able to push lots of pixels onto the screen at the same time. That means more objects, more effects and less restrictions when designing your games. Besides its goal of being blazingly fast at rendering & updating your games, Imagine Engine aims to provide an easy to use API that anyone can learn - regardless of game development experience.
    Downloads: 0 This Week
    Last Update:
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