Showing 3 open source projects for "gpu processing"

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  • 1
    GPUImage 3

    GPUImage 3

    GPUImage 3 is a BSD-licensed Swift framework for GPU-accelerated video

    GPUImage3 is a Swift framework for GPU-accelerated image and video processing on macOS and iOS. It is the third generation of the GPUImage project and replaces the earlier OpenGL-based approach with Apple’s Metal framework. The library aims to make real-time video processing and machine vision easier by hiding much of the GPU rendering boilerplate. It supports image and video sources, custom shader-based processing, and filter pipelines.
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  • 2
    GPUImage 2

    GPUImage 2

    Framework for GPU-accelerated video and image processing

    GPUImage 2 is the second generation of the GPUImage framework, an open source project for performing GPU-accelerated image and video processing on Mac, iOS, and now Linux. The original GPUImage framework was written in Objective-C and targeted Mac and iOS, but this latest version is written entirely in Swift and can also target Linux and future platforms that support Swift code. The objective of the framework is to make it as easy as possible to set up and perform realtime video processing or machine vision against image or video sources. ...
    Downloads: 0 This Week
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  • 3
    Bender

    Bender

    Easily craft fast Neural Networks on iOS

    ...With Core ML, you can integrate trained machine learning models into your app, it supports Caffe and Keras 1.2.2+ at the moment. Apple released conversion tools to create CoreML models which then can be run easily. Finally, there is no easy way to add additional pre or post-processing layers to run on the GPU.
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