Search Results for "c sharp typing source code project"

Showing 13 open source projects for "c sharp typing source code project"

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  • 1
    Nimble

    Nimble

    A Matcher Framework for Swift and Objective-C

    Use Nimble to express the expected outcomes of Swift or Objective-C expressions. Inspired by Cedar. Apple's Xcode includes the XCTest framework, which provides assertion macros to test whether code behaves properly. XCTest assertions have a couple of drawbacks. Not enough macros. There's no easy way to assert that a string contains a particular substring, or that a number is less than or equal to another. It's hard to write asynchronous tests. XCTest forces you to write a lot of boilerplate...
    Downloads: 3 This Week
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  • 2
    Wormholy

    Wormholy

    iOS network debugging, like a wizard

    Start debugging iOS network calls like a wizard, without extra code! Wormholy makes debugging quick and reliable. Add it to your project, and that's all! Shake your device or your simulator and Wormholy will appear! You don't need to import the library into your code, it works magically! To integrate Wormholy into your Xcode project using Carthage, specify it in your Cartfile. Record all app traffic that uses NSURLSession. Reveal the content of all requests, responses, and headers simply by...
    Downloads: 3 This Week
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  • 3
    FengNiao

    FengNiao

    A command line tool for cleaning unused resources in Xcode

    ...The tool is written in Swift, distributed under MIT license, and supports installation via Swift Package Manager or compilation from source. It supports common image resource types (e.g., PNG, JPG, PDF, imagesets) and scans typical source and layout files (Swift, Objective-C, XIBs, storyboards, plist) to find references.
    Downloads: 2 This Week
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  • 4
    GitHub Copilot for Xcode

    GitHub Copilot for Xcode

    AI coding assistant for Xcode

    Copilot for Xcode brings GitHub Copilot’s AI-driven code suggestions directly into Apple’s Xcode IDE, giving iOS and macOS developers predictive completions, context-aware recommendations, and natural language assistance while they write Swift, Objective-C, and related code. It embeds seamlessly into the Xcode editor UI, offering completions as you type, including full lines or blocks of code derived from surrounding context and doc comments. Because the integration understands the structure...
    Downloads: 0 This Week
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  • 5
    Google Toolbox for Mac

    Google Toolbox for Mac

    Google Toolbox for Mac

    Google Toolbox for Mac (GTMSession) is a comprehensive collection of open source Objective-C utilities and frameworks developed by Google to support macOS and iOS application development. It consolidates reusable code components drawn from various internal Google projects, offering developers a wide range of tools for building efficient, maintainable Apple platform software. The library includes modules for networking, logging, testing, data handling, and user interface extensions, helping developers avoid reinventing common functionality. ...
    Downloads: 2 This Week
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  • 6
    Quick

    Quick

    The Swift (and Objective-C) testing framework

    Quick is a behavior-driven development framework for Swift and Objective-C. Inspired by RSpec, Specta, and Ginkgo. Quick comes together with Nimble, a matcher framework for your tests. Certain versions of Quick and Nimble only support certain versions of Swift. Depending on which version of Swift your project uses, you should use specific versions of Quick and Nimble. When code doesn't work the way it's supposed to, unit tests should make it clear exactly what's wrong. Nimble makes your test...
    Downloads: 1 This Week
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  • 7
    SwiftGodot

    SwiftGodot

    New Godot bindings for Swift

    SwiftGodot provides Swift language bindings for the Godot 4.2 game engine using the new GDExtension system (for 4.1 compatibility, use the 4.1 branch, preview for upcoming 4.3 release is in the 4.3 branch). SwiftGodot can be used to either build an extension that can be added to an existing Godot project, where your code is providing services to the game engine, or it can be used as an API with SwiftGodotKit which embeds Godot as an application that is driven directly from Swift. SwiftGodot...
    Downloads: 2 This Week
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  • 8
    CocoaPods

    CocoaPods

    The Cocoa Dependency Manager

    ...The dependencies for your projects are specified in a single text file called a Podfile. CocoaPods will resolve dependencies between libraries, fetch the resulting source code, then link it together in an Xcode workspace to build your project. Ultimately the goal is to improve discoverability of, and engagement in, third party open-source libraries by creating a more centralised ecosystem.
    Downloads: 3 This Week
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  • 9
    30 Days of Swift

    30 Days of Swift

    A self-taught project to learn Swift

    30DaysofSwift is a challenge-style collection of Swift exercises and learning tasks meant to be tackled over 30 days (or more flexibly). Each “day” introduces a coding problem, concept, or mini project that builds on previous days: for example, fundamentals on day 1, optionals and control flow, Swift data structures, closures, protocol programming, UI interaction, etc., culminating in more advanced topics or sample apps. Solutions, hints, or sample projects accompany many of the prompts,...
    Downloads: 0 This Week
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  • 10
    AMScrollingNavbar

    AMScrollingNavbar

    Scrollable UINavigationBar following the scrolling of a UIScrollView

    A custom UINavigationController that enables the scrolling of the navigation bar alongside the scrolling of an observed content view. If you are looking for the category implementation in Objective-C, make sure to checkout version 1.x and prior, although the 2.x is recomended. Make sure to use ScrollingNavigationController instead of the standard UINavigationController. Either set the class of your UINavigationController in your storyboard, or create programmatically a...
    Downloads: 0 This Week
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  • 11
    Cartography

    Cartography

    A declarative Auto Layout DSL for Swift

    Using Cartography, you can set up your Auto Layout constraints in declarative code and without any stringly typing! Call the constrain* function with your UIView or NSView instances as well as a closure in which you declare the constraints between the different attributes of your views. For every view on the left hand side of an equality or inequality operator, Cartography will automatically set its translatesAutoresizingMaskIntoConstraints property to false. If the view is not controlled by...
    Downloads: 0 This Week
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  • 12
    GPUImage 2

    GPUImage 2

    Framework for GPU-accelerated video and image processing

    GPUImage 2 is the second generation of the GPUImage framework, an open source project for performing GPU-accelerated image and video processing on Mac, iOS, and now Linux. The original GPUImage framework was written in Objective-C and targeted Mac and iOS, but this latest version is written entirely in Swift and can also target Linux and future platforms that support Swift code. The objective of the framework is to make it as easy as possible to set up and perform realtime video processing or machine vision against image or video sources. ...
    Downloads: 1 This Week
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  • 13

    brics

    www.youtube.com/@Akhona_Kama

    BRICS COIN is a decentralized cryptocurrency project designed to empower users in the BRICS nations (Brazil, Russia, India, China, and South Africa) by providing a secure, efficient, and accessible means of digital value transfer and financial inclusion. Built on the Ethereum blockchain as an ERC20 token, BRICS COIN aims to facilitate cross-border transactions, enhance economic collaboration, and foster innovation within the BRICS countries. Key Features Token Functionality: ERC20...
    Downloads: 0 This Week
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