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SubTile is a lightweight platform independent Subversion ® (SVN) client, it runs on all platforms where wxWidgets library is available.
Main goal is to provide simple and quick method to manage and organize projects under version control from everywhere without need of development environment.
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Geographic restrictions, eligibility, and terms apply.
Mob2D is a 2D rendering engine designed from the ground up to provide simplicity above all else while still being robust and flexible. You could make a 2D game with this engine with only relatively little knowledge of OpenGL.
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You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
The Beholder project was begun with the purpose of creating an open source code library for use in cross-platform development of game software based on the D20 Game License released under the OGL by Wizards of the Coast.
Simple library of some tools like containers and base classes that solve a set of problems in c++ software programs that exert design patterns. Design of this library is based on use of STL and boost libraries.