An innovative OpenSource CEP (Complex Event Processing) engine. It implements the event stream processing as a library embeddable in C++ and Perl. You can think of the Complex Event Processing engine as an in-memory database driven by triggers, or a data-flow machine, or a spreadsheet on steroids (and without the GUI part).
Webite: http://flowbasedprogramming.com
DSPatch, pronounced "dispatch", is a powerful C++ dataflow framework. DSPatch is not limited to any particular domain or data type, from reactive programming to stream processing, DSPatch's generic, object-oriented API allows you to create virtually any dataflow system imaginable.
*See also:*
DSPatcher ( https://github.com/MarcusTomlinson/DSPatcher ): A cross-platform graphical tool for building DSPatch circuits.
DSPatchables (...
SPar is an internal C++ Domain-Specific Language (DSL) suitable to model and implement classical stream parallel patterns. The DSL uses standard C++ attributes to introduce annotations tagging the notable components of stream parallel applications: stream sources and stream processing stages.
Latest version can be downloaded from the SVN using the following command:
svn checkout svn://svn.code.sf.net/p/spar-dsl-compiler/svn/ spar
An experimental CEP (Complex Event Processing) engine. It implements the event stream processing as a library embeddable in C++ and Perl. Since then it has been renamed to Triceps, so please look at the new location https://sourceforge.net/projects/t