Showing 4 open source projects for "vb6 3d ui"

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  • 1
    simple3d

    simple3d

    realistic driving simulation + functions for 2D/3D graphics

    Simcar - driving (not racing) simulation, with stunts and realistic physics since version 5.0.0. SDL_grf - functions for 2D/3D graphics (including text), sound and input + a few programs for viewing 3D models, viewing ZX Spectrum *.scr files, simulating the Solar System etc. Simple3d - old program for rendering 3D models, now included in SDL_grf but not used in the latest programs.
    Downloads: 2 This Week
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  • 2
    Lagrangian Dynamics NF Sims

    Lagrangian Dynamics NF Sims

    Articulated-body simulation engine written in C

    Articulated-body simulation engine written in C: based on the Lagrangian Dynamics, even if on a modified flavour of it, I deviced to make it more friendly in the context of numerical simulations. The overall simulation procedure (de facto a full 3D, an articulated-body simulaiton engine) is called: "Lagrangian Dynamics' New Flavour Simulations". It is delivered through sample-simulators relying on it. The modified falvour of the Lagrangian Dynamics here proposed is also a bit simpler...
    Downloads: 0 This Week
    Last Update:
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  • 3
    Digital Paintball 3

    Digital Paintball 3

    3D FPS Digital Paintball 3 Multiplayer Online Game

    Digital Paintball 3 is a first person shooter (FPS) game available on Web, PC, Mac and Linux. Conflate your love for simulated sport with adventure, and what you will get is the best 3D, digital paintball 3 video game of all times! You can enjoy endless hours of pure joy and an assured excitement that gradually mounts without leaving the sanctity of your home or braving the detestation of getting wet or dirty. The new online game that we have developed so punctiliously is sure to leave...
    Downloads: 2 This Week
    Last Update:
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  • 4
    OpenShred

    OpenShred

    An open source skateboard games engine written in C# and .NET.

    A two-tiered project, building a skateboarding games engine on top of a platform abstraction layer and math library called Flake, intended to play a similar role to XNA but designed differently. The games design is to focus on the feeling of speed and momentum rather than technical details or elaborate tricks. Built on C#/.NET/Mono with full open source and exporters for Blender, OpenShred is designed to be modified to make it your game too.
    Downloads: 0 This Week
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