Showing 13 open source projects for "car simulation source code"

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  • 1
    Cars-Sports-Racing
    This project is a fork of my previous project, Speed ​​Dreams. It relies on unlockable challenges or a career mode, where you start with credits that allow you to purchase a car. Then, each race (qualifying and race) in which you place in the top ten will earn you additional credits, which will allow you to purchase other cars. In this mode, contracts may be offered to you, and special races are available.
    Downloads: 6 This Week
    Last Update:
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  • 2
    circuit_chung
    circuit chung is an open source 3D circuit road car racing game with random road maps / racing circuit generation and cars traffic , towns ,panels ,lights and animated persos, written in freebasic and ancient openGL1.4. Source code of random racing circuit generation algorithm is provided. Developped on and made for small netbook (may run also on bigger Pcs).
    Downloads: 3 This Week
    Last Update:
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  • 3
    cross_car_chung
    cross car chung is a 3D safari cross car / flight simulator / wind sail game using gui_chung and ancient openGL1.4 ,written in compiled freebasic , with terrain relief , sea, houses, trees, grass, horses , zebras ,antelopes ,elephants ,girafes , rhinos ... Can run on a small netbook.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Earth-Race

    Earth-Race

    Un jeu open source de course An open source car game

    Downloads: 1 This Week
    Last Update:
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  • 5
    TileCity_chung

    TileCity_chung

    a 3D openGL b3d car / city town / flight / tank simulation game

    Tilecity chung is a free car in the city building game from an openb3d demo by Ogg ( added car / flight / tank simulator + edit , load , save map + cars traffic + gui windows + heightmaps + cars racing + houses + trees + grass + skydome + sounds + performances boost + shooting + boats + tanks + redlights + stops + lamps + heighmaps edit, save, load). It is written in compiled freebasic and uses openB3D (open source blitzmax b3d game engine for freebasic).
    Downloads: 1 This Week
    Last Update:
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  • 6
    Dust Racing 2D

    Dust Racing 2D

    A traditional top-down OpenGL car racing game

    Dust Racing 2D (Dustrac) is a tile-based, cross-platform 2D racing game written in Qt (C++). Play against challenging computer cars or use the split-screen mode to play against your friend. A level editor for easy level creation is included. Dust Racing 2D is inspired by Super Cars and Slicks’n Slide. The newest releases and source code here: https://github.com/juzzlin/DustRacing2D/releases
    Downloads: 0 This Week
    Last Update:
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  • 7
    ski_chung
    ski chung is a 3D skiing simulation game with fps openGL view / mountain car version of circuit_chung and vaste real satellite heightmaps, written in compiled freebasic . Included 3d skiing persos and 3rd person view using perso3D_chung , and 3D auto-generated animated teleskis.Developed on and made for small netbook (can run on a bigger PCs too). Zipped and unzip with 7zip.
    Downloads: 0 This Week
    Last Update:
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  • 8
    XCTruck3D _Truck

    XCTruck3D _Truck

    realistic truck simulator with 3D graphics done from zero

    A truck/car simulator,with realistic physics and oldstyle graphics: it displays pixels through the SDL graphics routines, or the X11 if using that version (has some issues:so use the SDL ver).While the 3D graphics is done by the program itself without external libraries.The environment is a hilly terrain:total freedom to drive around.A remake of the classic "Terep 2". Written in the C programming language: although the code is 30 pages long, it's simple. Trailer can be detouched pressming...
    Downloads: 0 This Week
    Last Update:
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  • 9
    Lagrange Rally 3D

    Lagrange Rally 3D

    3D vehicle simulator based on Lagrangian dynamics to simulate dynamics

    3D vehicle simulator in which vechicle's configuration as a whole (articulated body) , is represented by a 'vector' of generalised coordinates. so concepts like usual position and orientation of main body and wheels is all defined by the generalised coordinates.Using Lagrangian dynamics, theese coordinates are evolving in time in a realistic manner according to F=ma but as if there were also all constraint forces concretasing the presence of joints: hinge, prismatic, rigid connection, etc....
    Downloads: 1 This Week
    Last Update:
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  • 10
    CTruck3D _Open

    CTruck3D _Open

    realistic truck & car simulator, with OpenGL graphics

    update: https://sourceforge.net/projects/newctruck3drally/ It's a 3D, physically realistic truck/car simulator, oriented to dirt tracks. This is subsancially kept as hystorical. The environment is a hilly terrain which can also be user-defined in the form of a Bitmap image file (where intensity of red component defines height). It's similar to the classic "Terep 2". Particular care for internal cam. Written in standard C. There's a Windows executable ready for use, but it's compilable...
    Downloads: 0 This Week
    Last Update:
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  • 11
    CSTUNTS

    CSTUNTS

    remake of the classic STUNTS game, but more realistic; more like GTA 3

    Sort of remake of the classic STUNTS[1990] driving game, but featuring many authentic elements, OpenGL graphics, and more realistic physics than the origianal, plus particular attention to internal view. It has all the features that CTruck3D has but it is much like GTA 3 ... can get on-off the vehicle, and one can climb on stunt-structures, and there are buildings on which one can jump. As soon as possible I wish to put more structures, and do better climb-on simulation. Of course heightmap...
    Downloads: 1 This Week
    Last Update:
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  • 12
    Simple Race
    It was my freshman C++ class project it's written in C++ it's a simple 2D car racing game now I put it on the web, maybe someone will find the source code interesting and helpful.
    Downloads: 0 This Week
    Last Update:
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  • 13

    College Basketball Dynasty

    College Basketball Coaching Dynasty Web Game

    This is currently in the Planning stages. Using Basketball GM code as a guide. If anyone that is interested in helping out with this project should let me know as I am a new at coding and know that this is a work in progress. I hope to have this working within a year and have beta testing at that time. Version 1 will be open source as far as the basic parts of the game. After that I will not be updating this code and it will be closed source for personal reasons.
    Downloads: 0 This Week
    Last Update:
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