This project is being developed to be a Java based speech recognition (SR) program. In addition to the SR program itself, it includes a program which allows a user to view the sound being received by the computer. The user can manipulate this data.
Clavier virtuel et synthétiseur vocal pour les personnes ne pouvant plus parler et ayant du mal à utiliser leurs mains. Virtual keyboard and speech synthetiser for people with reduced mobility and unability to speak. In French and english.
A JNI wrapper for pjsip. You can use this wrapper to develop Java applications using the pjsip library. At the moment only the pjsua API is implemented. If you would like to obtain a commercial license, or need customisations, please contact us.
Arabisc is speaker independent large vocabulary continuous speech recognizer for Arabic language released under GNU license.It is also a collection of open source tools that allows researchers and developers to build speech recognition systems for Arab
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Framework SRM (Sound Recognizer ME) written in Java Micro Edition capable of recognize abstract sounds and isolated words announcer dependent on mobile devices.
This is an application where one can set the task to be reminded of in future and you will be notified at that time by voice. You have the option of choosing male/female voice too. Besides, you can choose the time in seconds, minutes or hours.
Cairo sets out to provide an enterprise grade, MRCPv2 compliant speech solution utilizing existing open source speech resources such as FreeTTS and Sphinx-4.
FreeTTS is a speech synthesis engine written entirely in the
Java(tm) programming language. FreeTTS was written by the Sun Microsystems Laboratories Speech Team and is based on CMU's
Flite engine. FreeTTS also includes a partial JSAPI 1.0
Scalable Language API (SLAPI) The most comprehensive architecture for conversational natural-language applications including speech recognition/synthesis, semantics, & machine translation. Used on Android & other mobile app platforms.
Lisn uses the JNI to interface with various media players(winamp/itunes) using either the COM interface or HWND calls. Allows intuitive interaction with the media players as well as a quasi heuristic algorithm for volume control(under development)
This is a Java Wrapper for Cepstral.com text-to-speech engine. Cepstral makes very affordable realistic synthetic voices and provides the developers with C++ API's. We have developed a JSAPI compliant Java-to-JNI-to-C++ Wrapper to use with Cepstral TTS.
A text to speech converter which will be able to read any document(Presently it is reading text and .doc files).The main aim of the project is to make reading an interesting task and assist BLIND people.
Speech based User Interface Components Library for Java is a project to create Java controls and applications that can be used not only by literate people but also by non-literates. Speech and visual element with minimal text is used to create components
KKTechGameMaster is a word editor and random name generator for role-playing aid to help Game Masters in the fulfillment of new adventures. The suite covers desktop and mobile applications with different languages (VB6, VB .NET, Java, J2ME).
The SpeakRight Framework is a speech application framework written in Java. SpeakRight applications are fast to create and work on any (VoiceXML) speech platform. Applications are written in Java with full debug and unit testing available.
Free Open Source VoiceXML editor programmed in Java (Swing). The VoiceXML document is regularly parsed, a tree view is built and syntax errors are reported in a specific table.
Howe is a spoken dialogue system project designed for browsing instructions. The project serves as a base for research on new dialogue system capabilities.
JeSpeak is a Java library that bridges eSpeak, which is a compact open source software speech synthesizer. JeSpeak uses JNI to make native call to libespeak.
AGTK is a suite of software components for building tools for annotating linguistic signals,
time-series data which documents any kind of linguistic behavior (e.g. audio, video).
The internal data structures are based on annotation graphs.