Showing 2 open source projects for "computer games"

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    DeepLearning

    DeepLearning

    Deep Learning (Flower Book) mathematical derivation

    ...At the same time, it also introduces deep learning techniques used by practitioners in the industry, including deep feedforward networks, regularization, optimization algorithms, convolutional networks, sequence modeling and practical methods, and investigates topics such as natural language processing, Applications in speech recognition, computer vision, online recommender systems, bioinformatics, and video games. Finally, the Deep Learning book provides research directions covering theoretical topics including linear factor models, autoencoders, representation learning, structured probabilistic models, etc.
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    Ruby SCREAMS, so lets give it a voice! The first step is to port the Snack Tcl/Tk API to Ruby. Then we can talk about games, speech recognition, AI, and a meaningful relationship with your computer!
    Downloads: 0 This Week
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