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ScopeShapes uses the left and right sound outputs of your computer to control the X- and Y- axes of an oscilloscope in order to generate 2D and 3D shapes. It reads AutoCAD-format ASCII .dxf files, and runs on Linux, Win32, and Mac OS X.
theGrindHouse is a frame based film or image filter rendering engine. A filter chain is constructed from available filters then applied to each frame. Written in C with GTK+2.
This is a kit of tools gathered in one big software designed to make special effects and editing on movies. It is written in C++ using wxWidgets for the interface and DirectX for 3D, Video, Audio, ...
Allow PC users to see image of the movies (\'virtual screen\') and 3D games at far distance (that mean bigger size of objects !). For realtime 3D applications (games) it allow even to determine relative distance between objects without using keyboard
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Virtual Camera is a combination of current technologies to create a virtual representation of a recorded scene aiding in alteration of source, such as automatic rotoscoping, light-balancing, backdrop or prop removal/adding, etc.