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Build Agents and Models on One Platform
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
Application which detects musical notes from the microphone.
Application which detects musical notes from the microphone.
It allows listening to the microphone and play the detected notes to output (in midi).
Multilanguage support.
Zoom
Dark mode option
JDK-17 compatibility
With v1.2 it includes a pitch shifter (making voice lower or sharper through a slider)
There is a demo video which shows how it works (the demo video can be visited from Help menu of the application)
You can also see the pitch-shifter demo version...
DISSCO is an integrated environment for music composition (CMOD) and additive sound sythesis (LASS). LASS is a C++ library. It includes a Java GUI (LASSIE) which allows users to enter the specifications needed to build sounds. CMOD will be part of a
Rakarrack is a stereo digital effects processor for Linux with jack support. Standard line-up of nearly 40 effects modules include Equalizers, Reverbs, Echo, Flange, Chorus, Distortions, WahWah, Vocoder, and other filters and processing modules.
Buzztrax (formerly known as Buzztard) is a music production environment, based on a very modular approach taking many concepts from trackers a step further. It runs under Linux and is compatible to the windows only and close source software Buzz. The backend is using GStreamer as a multimedia framework. It can use Alsa, Jack, PulseAudio and other audio interfaces.
Lightweight library for using binaural beats in java
...It's entirely written in java for maximum portability, very easy to use and customize, free and open source.
The library is compiled in Java7 bytecode so it requres Java Runtime Environment 7 or higher to run properly.
A project based on this library is available here (https://sourceforge.net/projects/hbxplayer/).
For bug reports, feature requests and other questions feel free to contact me.
Speect is a multilingual TTS system. It offers a full text-to-speech system with various API's, as well as an environment for research and development of TTS systems and voices.
It is written in ANSI C and uses a plug-in mechanism for extensions. Speect also includes an extensive set of Python bindings for quick implementation of new ideas, these bindings are derived from SWIG interface files and can easily be extended for other languages supported by SWIG.
Epos is a language independent rule-driven Text-to-Speech (TTS) system
Epos is a language independent rule-driven Text-to-Speech (TTS) system primarily designed to serve as a research tool. Epos is (or tries to be) independent of the language processed, linguistic description method, and computing environment.
AudiOpen is a framework and GUI for audio synthesis, with the goal of developing an environment where obtaining the waveform you want is very intuitive by taking a very systematic/mathematical approach to defining audio and supporting Python scripts.
Gnome/GTK animated floating face, always on top/on all desktops, voice synthesizer by espeak (by system() call, not libs), STDIN text entry, in reply to: http://gul.uc3m.es/pipermail/gul/2010-July/012630.html. Kinda office-assistant - for gnome.
Spanish Translation of the Official SuperCollider Documentation (Tutorials and Help Files). The OSS SuperCollider is an environment and programming language for real time audio synthesis.
HuMuS (the Human Music Surface) is an integrated environment for (real-time) sequencing and composition. Based on the WiSeSLAp widget set and other existing technologies. Visit our trac wiki for more information: http://sourceforge.net/apps/trac/humus/
Wired aims to be a professional music production and creation software running on the Linux operating system. It brings musicians a complete studio environment to compose and record music without requiring expensive hardware.
Grace is another csound frontend with standard .csd files as it's main building block. It's main focus is controlling csound in real time from midi, both live from keyboards, in a midi enabled sequencer environment.
SynthLab is a sound synthesis witch provide several modules you can plug to each over via a graphical interface such as a VCO, a VCF, a VCA, an envelop, ... You can use a direct sound output or save to a file
A set of plugins for the DSSI synth plugin architecture with GTK-based GUIs, all written in C and C++ using liblo and libglademm. Plugins will include an oscillator, an envelope generator, and a step sequencer.
Cabel is a graphical user interface for building Csound instruments by patching modules similar to modular synthesizers. Cabel modules are defined in XML files, so anybody with some Csound knowledge can write his/her own modules and play with them.
oddioToolz (oz) aims to be a modular audio IDE geared toward realtime audio synthesis, manipulation, quantization, sequencing, interaction and the exchange of sound/modules/meta over computer and neural networks worldwide. oz needs help e-mail a dev!
A multitrack editor with an embeded effect processor that can be used as a sampler as well.
The effect processor can load effects as modules (plugins). Provides
all functionalities with and without a graphical user interface.
OSW is a graphical programming environment for real-time music and audio applications. Users connect objects called transforms to form programs called patches. OSW currently runs on Windows, Linux, Mac OS X and SGI platforms.
CECILIA is an environment for music and signal-processing that uses Csound as its underlying audio processing engine. One can think of CECILIA as a completely programmable sound-processing tool, with real-time interactive processing on soundfiles or live
The Music Collection Manager does NOT identify music by its tag- or filename. It LISTENS to the music! Get easily rid of your duplicates in your collection.