Showing 4 open source projects for "crowd simulation code"

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  • 1
    ScorchCrafter Guitar FX DAW Plug-ins

    ScorchCrafter Guitar FX DAW Plug-ins

    Audio DSP FX and plug-ins, mostly for guitar (amp sim) and other FX

    A group of audio DAW plug-ins targeting Windows (VST), Mac (VST/AU), and Linux, mostly for Guitar Amplifier simulation, with the C-120 being the flagship product (which started off long ago as a closed-source VST). Open source, mostly under GPL.
    Downloads: 2 This Week
    Last Update:
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  • 2
    AcMus is a project on musical acoustics devoted to the development of models and computer tools for the study of room acoustics and focus on helping the investigation of issues related to the design, control and acoustic treatment of environments. AcMus has not been maintained for a few years now, but the code may still be useful. We consider the current repository to be at https://gitlab.com/ccsl-usp/acmus .
    Downloads: 0 This Week
    Last Update:
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  • 3
    fly_earth_chung
    fly earth chung is a free 3D flight / car / shoot simulator using google earth geplugin, javascript and freebasic. Explore the world in plane,car or feet. Include a freebasic exe application for sound/joystick interface and web launcher. WARNING: due to google earth plugin deprecation this should no more work from december 12 2015 http://googlegeodevelopers.blogspot.fr/2014/12/announcing-deprecation-of-google-earth.html
    Downloads: 0 This Week
    Last Update:
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  • 4

    Zwicker s Loudness Calculation SW +Tool

    Zwicker's Loudness Calculation (ISO532B) Tools

    Zwicker's Loudness Calculation (ISO532B) Tools. The project includes a loudness calculation program based on Zwicker's Method, and a WAV file analyzer generating data files for loudness calculation. Documentation and test files are also provided.
    Downloads: 1 This Week
    Last Update:
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