Spatial Media
Specifications and tools for 360º video and spatial audio
...Creators use it to prepare 360/VR180 assets for upload so services know whether a video is monoscopic, top-bottom stereo, or side-by-side, and whether ambisonic audio is present. By separating metadata handling from encoding, the tools slot into existing editing/export workflows without requiring specialized NLE support. They help ensure assets play back with the right projection, field of view, and head-tracked audio in compliant players. For archive and validation use cases, the scripts can also read existing flags to diagnose why a video isn’t being recognized as immersive.