Showing 6 open source projects for "2d game code"

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  • 1
    bfxr

    bfxr

    Flash + AIR sound effects generator. Based on Sfxr.

    ...The project includes libraries, HTML templates, and both ActionScript and JavaScript code. It has been well-received (over a thousand stars), but as of 2025, it has been superseded by a newer version called bfxr2, which is a JavaScript reworking of the original.
    Downloads: 12 This Week
    Last Update:
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  • 2
    BeepComp

    BeepComp

    Text-based chiptune creator

    ...And make mp3 and wav files of your songs to share with the world :) The audio synthesizer engine comes with 10 channels (9 music + 1 drum). The retro "beep" sounds reminiscent of old video game consoles and vintage PCs will take you back to the 8-bit era. You can shape your sound with waveforms - square, sawtooth etc. - and add LFO, delay and volume envelopes. Enjoy the 80's-ish synth drums, also! Demo songs: https://www.youtube.com/watch?v=qB6FUTQ5Oz4&list=PLXBNhaAeM7Lxf7ysrFzYFwPYRZM1JCrZr SoundCloud: https://soundcloud.com/beepcomp Orfium: https://www.orfium.com/profile/beepcomp/ What your music composition will look like: https://sourceforge.net/p/beepcomp/code/ci/master/tree/userdata/ (Similar to MML) Your First Tutorial: http://hiromorozumi.com/beepcomp/learn.html User's Guide: http://hiromorozumi.com/beepcomp/documentation/beepcomp_users_guide.html
    Downloads: 0 This Week
    Last Update:
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  • 3
    SoundAS

    SoundAS

    A modern lightweight sound manager for AS3

    ...Its primary purpose is to simplify audio playback, making it easier to transition between sounds, manage sound effects separately from looping music, and handle complex sound interactions. The library provides a clean API that supports chaining, allowing concise and expressive sound control in just a few lines of code. It includes built-in support for seamless looping, volume fading, tweening, and grouping of sounds, making it highly useful for game development and multimedia projects. SoundAS also offers a modular structure, enabling developers to use individual SoundInstance objects directly without needing the full system. With a permissive license and active examples, it is designed to be straightforward, flexible, and powerful for managing audio in ActionScript projects.
    Downloads: 5 This Week
    Last Update:
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  • 4
    SPECTRE: the Simple, Progressive, Easily Customizable, Tricked-out RPG Engine! SPECTRE is a collection of easily implemented classes which are intended to eventually form the basis for a complete 2D game engine.
    Downloads: 0 This Week
    Last Update:
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  • 5
    n-able is a cross platform J2ME middleware, providing all the leading edge features required to produce high quality, innovative and addictive 2D & 3D wireless games and applications. It supports MIDP 1.0/2.0, MMAPI & the J2ME Game API.
    Downloads: 0 This Week
    Last Update:
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  • 6
    GameBlade is a set of C++ functions and classes simplifying the most common functions of SDL. GameBlade is treated and used as if it was your own code. It is very small, cleanly written and well documented, including many examples.
    Downloads: 0 This Week
    Last Update:
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