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Several projects here:
- An audio plugin system, 100% Java based
- A demo command-line audio time stretching tool based on the plugin system
- A fork of tritonus, with:
o Support for floating-point encoding (WAVE, AIFF, AU)
o Support for WAVE files of more than 4 GB using RF64
o Many other small improvements (mostly on the three PCM formats (WAVE, AIFF, AU))
- A JavaSound SPI for opus audio files (reading and writing)
GLSL shader prototyping tool based on Eclipse IDE.
...Shader development can be done using, compatible with Fragmentarium and Shadertoy (but limited to FS and VS), Fragx shaders or by using fully featured JavaScript JSX scripts. The JSX API is consistent with WebGL but in fact exposes complete OpenGL 4+ API.
To install Synthclipse one can download prepacked Eclipse with Synthclipse feature (see "Files" section above) or update an existing Eclipse using the following Update Site: https://kamil-kolaczynski.github.io/synthclipse/update/
Prepacked version has one advantage: it has nice console logs coloring since it shipped with Grep Console plugin ( https://marketplace.eclipse.org/content/grep-console ) that is configured specially for Synthclipse logs.
AcMus is a project on musical acoustics devoted to the development of models and computer tools for the study of room acoustics and focus on helping the investigation of issues related to the design, control and acoustic treatment of environments. AcMus has not been maintained for a few years now, but the code may still be useful. We consider the current repository to be at https://gitlab.com/ccsl-usp/acmus .
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Continuous choice of string resonance at each point live music in CPU
Nonlinearly change frequencies and echos for live music by CPU. I found a way to normalize 1d wavefunction amplitude so this hack and its random heat vibrations are still unitary, even while microphone vibrating adds energy to part of 1d string of position and speed scalar arrays. The sparse part is, while the arrays are perfectly dense and linear, time is sparse when some springs vibrate with a larger multiplier of position subtracted from speed. In other words, this hack is a quanta level...
This application assists in generating pre-compositional material based on a computational interpretation of the 'Schillinger System of Musical Composition' (Schillinger 1946).
...This program was written in 2002, so I don't remember much about it ... but I used it a lot, as much as my close friends. I decided only now (shame on me) to share it with everybody in the world. Hope you'll like it, also the program's help is fully working now !!! Nice to install eclipse and debugging something 10 years later ...
Please rate the software once you've used it !
Also need still to learn how to upload souce code with git, but also that will come soon or later.
MFM operates with audio/video files supported by taglib-sharp. It facilitates metadata and conversion operations. Support for iPod/iPhone video conversion is significant.
Splits album file into track files using CUE
Standing Wave 3 is an ActionScript 3 audio library that provides high-level control over the Flash Player’s SampleDataEvent API for streaming audio output. It builds on the foundation of Standing Wave 2 but has been extensively refactored, with its core sample storage and manipulation routines rewritten using Adobe Alchemy for significant performance improvements. Originally derived from the audio engine used in the Noteflight Score Editor, the library allows developers to combine and chain...
Canorus is the next generation music score editor. It is the official successor of NoteEdit. It uses Qt4, has scripting capibilities and uses modern development standards like eclipse, patterns and test units as base.
Groofy is an application to easily create new Grooveshark playlist from your Spotify songs.
This project is no longer under active development since the Grooveshark service has been closed.
Clips is a Java based music composing tool separating chords and rythms: Create a funky rythm and turn it into a song by varying the chords. Just for the hell of it, it is also specially designed to be portable to mobile platforms (e.g. Android).
An eclipse (3.3) plug-in for playing and organizing music files (mp3, ogg, few others). Defines a "Jukebox" perspective. Supports playlists, rating, DnD. Requires Java 5. Update site: http://musicplugin.sourceforge.net/update
The SpeakRight Framework is a speech application framework written in Java. SpeakRight applications are fast to create and work on any (VoiceXML) speech platform. Applications are written in Java with full debug and unit testing available.
MPlayer UI is cross-platform user interface to popular console based multimedia player MPlayer. It aims to provide interface to reach feautures of MPlayer: audio/video playback, streaming audio/video playback and recording, etc.
A tool to organize multimedia files (but not limited only to), in a customizable way. The organization is based in virtual directories, and can be written to disk, if wanted. Amadeus is written entirely in Java, and build on Eclipse RCP.
Mute Virtual Studio is an integrated Conception and Live Performance studio dedicated to Theatrical and Art Installations. Key facts: media technology abstraction layer, distributed media rendering, shared interactions between users, Eclipse-based GUI.
SPlayer (from Simply Player) is an Eclipse 3.x and up plug-in built to provide audio playback of MP3 files. The player supports both local and remote playback (over HHTP) as well as Shoutcast (PLS) playlists.
"CAGE", the Computer Audio Garden in Eclipse, is to be an Eclipse-based, Java and XML workbench, for the computer music composer. It will use the Rich Client Platform to provide a basic backbone framework, enabling existing computer music tools to be p
UltraSonic is a desktop "Music Production Platform" extensible by plug-ins. Instruments and effects are edited and played back in realtime with low latency. Mastering and rendering to disk supports high quality audio results.