Showing 21 open source projects for "game library"

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  • 1
    IMYplay

    IMYplay

    Plays iMelody (IMY) files using many sound systems

    IMYplay is a player for iMelody (IMY) ringtones / files (https://en.wikipedia.org/wiki/IMelody). IMYplay can use the following outputs to produce sound: 1. The Allegro game library (http://alleg.sf.net), 2. SDL (Simple DirectMedia Layer; http://www.libsdl.org), 3. ALSA (Advanced Linux Sound Architecture; http://alsa-project.org), 4. OSS (Open Sound System), 5. Libao (http://xiph.org/ao), 6. PortAudiov19 (http://www.portaudio.com), 7. PulseAudio (http://www.pulseaudio.org), 8. JACK1...
    Downloads: 3 This Week
    Last Update:
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  • 2
    XBMC Skinning Project is a side-project for hosting open source skins and skinning tools for XBMC Media Center. Any skin author/developer may apply to join to get write access to this projects CVS/SVN/GIT, tracking tools, file publishing, and more.
    Downloads: 4 This Week
    Last Update:
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  • 3
    HLDJ
    Half-Life DJ lets you play audio files over the voice communication system in any Half-Life or Source-based game. Play your favorite audio clips and keep your audience entertained!
    Downloads: 0 This Week
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  • 4
    mod_MumbleLink

    mod_MumbleLink

    Positional Audio Communication for Minecraft with Mumble

    A Mod so that Minecraft now natively supports Mumble's positional audio feature. This means: Directional and positionally attenuated VOIP in relation to the game world. Please visit the Forum for information about the newest Version! Main Forum-Thread: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1272675 TheSkorm's Fork on GitHub: https://github.com/TheSkorm/mod_mumblelink Mumble: http://mumble.sourceforge.net Donations are greatly appreciated...
    Downloads: 2 This Week
    Last Update:
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  • 5

    Object-oriented Simple DirectMedia Layer

    High-level C++ framework to ease game development

    OSDL: Object-oriented Simple DirectMedia Layer. OSDL is a high level open source (LGPL/GPL) portable multimedia library, built upon Sam Lantinga's SDL (http://www.libsdl.org). Its goal is to provide a high level C++ framework to ease game development.
    Downloads: 0 This Week
    Last Update:
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  • 6
    RoNOTE

    RoNOTE

    Very Powerfull Crossplatform Qt Based Music Note Editor[Still Planing]

    Very Powerfull Crossplatform [Advanced] Music Note Editor [STILL PLANING,DONT DOWNLOAD IT] Qt based project Strong plugin system that can dynamicly connect to all types of application using specified drivers,even JS plugins. Strong editor host provided and shared with all plugins. Allow to import or export files and sounds to all type of music files using dynamic plugins,basically added GuitarPro,... Allow users to use multiple output and input devices such as Internal MIDI System,ISDB...
    Downloads: 0 This Week
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  • 7
    Plug-in libraries for the Axiom Game Engine
    Downloads: 0 This Week
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  • 8
    CGC Common Library
    This is a shared library containing all the code which is common to all games that may be plugged into the CGC framework
    Downloads: 0 This Week
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  • 9
    CthughaNix is the reincarnation of Cthugha-L, a Linux port of one of the first audio visualization software packages, known as "An Oscilloscope On Acid".
    Downloads: 0 This Week
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  • 10
    This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
    Downloads: 0 This Week
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  • 11
    BUZZle means Buzz Logic Enhanced and has neither to to with Buzzle.com or the Buzzle-Game. BUZZle is a free (non-commercial) modular music composing and sequencing tool. It is a completely re-written version of the famous Jeskola Buzz.
    Downloads: 1 This Week
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  • 12
    Moodtrack contains Python classes for music-emotion analysis and assembly, enabling users to build soundtracks based on emotion and timing. USERS: Music Supervisors/Composers/Producers, Game Audio Developers, Content Providers. FILM DEMO: moodtrack.tv
    Downloads: 0 This Week
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  • 13
    FLAC audio support for Allegro. Using the stream decoder module from libFLAC, this library provides easy support for decoding FLAC files inside your application. The library is designed for use with the Allegro game programming library.
    Downloads: 0 This Week
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  • 14
    SPECTRE: the Simple, Progressive, Easily Customizable, Tricked-out RPG Engine! SPECTRE is a collection of easily implemented classes which are intended to eventually form the basis for a complete 2D game engine.
    Downloads: 0 This Week
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  • 15
    JavaAmp is an clone of the well known multimedia player Winamp written in Java. It uses the Lightweight Java Game Library (LWJGL) and FMOD for playing music and visualizing it.
    Downloads: 0 This Week
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  • 16
    Basilisk is a multimedia and graphical library for Java. Its main goal is to provide a flexible and extensible graphic middleware to adapt your games easily to multiple Java Games scenarios, like Desktop Games, Mobile Games and Web Games.
    Downloads: 0 This Week
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  • 17
    Resurection is a 3d game engine project.
    Downloads: 0 This Week
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  • 18
    Milk Engine is a flexible engine suitable for almost any game. Milk Engine will contain everything needed to develop a game, even for the newbie. Yet it’s very useful for advanced users. It’s based on OpenGL and SDL, therefore it’s also cross-platform.
    Downloads: 0 This Week
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  • 19
    Bad Camel Gaming is a collection of arcade games build on the Oasis Framework, the Bad Camel Gaming game framework.
    Downloads: 0 This Week
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  • 20
    libGDN is a joint effort by the Gamedev.net community to create a comprehensive cross API and platform library of useful game development components and functions.
    Downloads: 0 This Week
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  • 21
    c++ based media layer library that provides system independent functions needed for (2d) game design, implementations for windows and linux planned.
    Downloads: 0 This Week
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