Showing 11 open source projects for "2d game code"

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  • 1
    bfxr

    bfxr

    Flash + AIR sound effects generator. Based on Sfxr.

    ...The project includes libraries, HTML templates, and both ActionScript and JavaScript code. It has been well-received (over a thousand stars), but as of 2025, it has been superseded by a newer version called bfxr2, which is a JavaScript reworking of the original.
    Downloads: 12 This Week
    Last Update:
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  • 2
    MMVJ

    MMVJ

    Map Mouse/MIDI inputs to Virtual Joysticks with advanced transforms

    MMVJ - (Advanced) Mouse and MIDI to Virtual Joystick (Transforming) Mapper for Linux. https://github.com/leosat/MMVJ This is pre-release, please see the GitHub page for code download and build/usage instructions. Application allows creation of Virtual Joysticks, flexible mapping of multiple Mouse and MIDI input devices to Virtual Joystick controls, specifying transformation pipelines per-mapping including intuitive emulation of steering (with auto-centering, Force Feedback and the...
    Downloads: 0 This Week
    Last Update:
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  • 3

    abcCairo

    Extend abcm2ps to support direct generation of PNG, SVG and PDF files

    abcCairo is a project to create a Cairo backend for abcm2ps, enabling it to generate output in the formats supported by the Cairo library; PNG, SVG and PDF. abcm2ps is a command line program written by Jean-François Moine which converts abc music notation to music sheet in PostScript or SVG format. It is an extension of Michael Methfessel's abc2ps. This project takes out the PostScript commands to generate various musical symbols and instead replaces them with Cairo function calls...
    Downloads: 0 This Week
    Last Update:
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  • 4
    deej

    deej

    Set app volumes with real sliders! Arduino project to build hardware

    ...They're powered from the board's 5V output (see schematic). The board connects via a USB cable to the PC. The code running on the Arduino board is a C program constantly writing current slider values over its serial interface. The PC runs a lightweight Go client in the background. This client reads the serial stream and adjusts app volumes according to the given configuration file.
    Downloads: 3 This Week
    Last Update:
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  • 5
    SoundAS

    SoundAS

    A modern lightweight sound manager for AS3

    ...Its primary purpose is to simplify audio playback, making it easier to transition between sounds, manage sound effects separately from looping music, and handle complex sound interactions. The library provides a clean API that supports chaining, allowing concise and expressive sound control in just a few lines of code. It includes built-in support for seamless looping, volume fading, tweening, and grouping of sounds, making it highly useful for game development and multimedia projects. SoundAS also offers a modular structure, enabling developers to use individual SoundInstance objects directly without needing the full system. With a permissive license and active examples, it is designed to be straightforward, flexible, and powerful for managing audio in ActionScript projects.
    Downloads: 5 This Week
    Last Update:
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  • 6
    1.) Investigation with cosine transform, and anti transform algorithm, with some voice recognition code. 2.) Translator: Croatian, English. 3.) 2D to 3D picture algorithm (principle) and new 2Dto3D video conversion code with AviSynth video scripting
    Downloads: 0 This Week
    Last Update:
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  • 7
    CGC Common Library
    This is a shared library containing all the code which is common to all games that may be plugged into the CGC framework
    Downloads: 0 This Week
    Last Update:
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  • 8
    SPECTRE: the Simple, Progressive, Easily Customizable, Tricked-out RPG Engine! SPECTRE is a collection of easily implemented classes which are intended to eventually form the basis for a complete 2D game engine.
    Downloads: 0 This Week
    Last Update:
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  • 9
    n-able is a cross platform J2ME middleware, providing all the leading edge features required to produce high quality, innovative and addictive 2D & 3D wireless games and applications. It supports MIDP 1.0/2.0, MMAPI & the J2ME Game API.
    Downloads: 0 This Week
    Last Update:
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  • 10
    GameBlade is a set of C++ functions and classes simplifying the most common functions of SDL. GameBlade is treated and used as if it was your own code. It is very small, cleanly written and well documented, including many examples.
    Downloads: 0 This Week
    Last Update:
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  • 11
    c++ based media layer library that provides system independent functions needed for (2d) game design, implementations for windows and linux planned.
    Downloads: 0 This Week
    Last Update:
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