Showing 14 open source projects for "algorithm"

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  • 1
    Nyquist

    Nyquist

    Nyquist is a language for sound synthesis and music composition.

    Nyquist is a language for sound synthesis and music composition. It is implemented in C and C++ and runs on Win32, OSX, and Linux. Nyquist combines a powerful functional programming style with efficient signal-processing primitives. Nyquist is also embedded as a scripting language in Audacity.
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    Downloads: 47 This Week
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  • 2
    Apprentice Video

    Apprentice Video

    it's a video player, also works for music and pictures

    This player stands on the giant shoulders of FFmpeg. Audio rendering is accomplished via portaudio v19. Video rendering is via OpenGL, using fragment programs when possible. User interface is implemented with Qt 4/5/6. ASS/SSA subtitle rendering is implemented with libass. This player provides several performance options to enable adequate video playback on slow hardware: * skip loop filter * skip non-reference frames * skip color converter * reduce playback speed to...
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    Downloads: 8 This Week
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  • 3
    padthv1

    padthv1

    An old-school polyphonic additive synthesizer

    padthv1 is an old-school polyphonic additive synthesizer with stereo fx, padthv1 is based on the PADsynth algorithm, by Paul Nasca, as a special variant of additive synthesis (cf. http://zynaddsubfx.sourceforge.net/doc/PADsynth/PADsynth.htm).
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    Downloads: 10 This Week
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  • 4
    LASTAR

    LASTAR

    Automatic audio RMS normalizer & splitter

    ...Portable version needs VC 2015 RunTime to be installed https://www.microsoft.com/fr-fr/download/details.aspx?id=48145 You use LASTAR for your mobile music library ? Try now the new Android player with its real-time embedded algorithm ! https://play.google.com/store/apps/details?id=com.arthelion.loudplayer&hl=fr
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    Downloads: 14 This Week
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  • 5

    SpatGRIS2

    Spatilization tool in in 2D and 3D

    The SpatGRIS2 is an external multichannel sound spatializer for different configurations of speakers in 2D or 3D. SpatGRIS2 may include up to 128 inputs and outputs. DOME, CUBE, BINAURAL and STEREO modes are available. SpatGRIS2 provides the new CUBE algorithm that allows the use of any speaker configuration. Warning: SpatGRIS2 is not compatible with Catalina and up. SpatGRIS3 is now available. SpatGRIS2 and ControlGRIS have been developed by the Groupe de Recherche en Immersion Spatiale (GRIS) directed by Robert Normandeau and based at the Faculty of Music at Université de Montréal. ...
    Downloads: 0 This Week
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  • 6
    MusicPlayer

    MusicPlayer

    Music player - endlessly plays your music

    This music player is supposed to be simple and all centered around an infinite intelligent queue (some other players call this PartyShuffle or DJ mode). You can manually add songs to it - but if you don't or the queue gets too short, it will automatically intelligently fill it with further songs. The intelligent queue decision currently is based on: * song ratings * context-based choices, e.g. related songs more likely Other features of this player: * open source, simplified BSD...
    Downloads: 1 This Week
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  • 7
    Modus - C++ Music Library

    Modus - C++ Music Library

    Cross-platform C++ library to handle music from code

    Modus is an open source, cross-platform C++ library which allows you to handle music from code. This means that you can: * Manage interactive and adaptive music * Use some kind of algorithm to improvise * Represent visually (simulate) musical performances * Select in real time the instruments that are going to play a previously written song * Let the user take part on the performance through any type of interface, by playing an instrument, changing the tempo, choosing the instruments, designing the structure of the song, etc...
    Downloads: 1 This Week
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  • 8
    Newtonator
    The Newtonator is an LV2 soft synth that uses a unique algorithm based on simple ideas of velocity and acceleration to produce some unpredictable sounds.
    Downloads: 0 This Week
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  • 9
    Audio Analysis/Resynthesis the way Darwin would have done it if he were only into computer music. Using a genetic algorithm to evolve a sinusoidal/noise based sound model, create variations as the audio chromosome of a sound's family tree progresses.
    Downloads: 0 This Week
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  • 10
    Extremely Lightweight Beat Detection Algorithm - BeatDetektor uses a very simple statistical model designed from scratch by myself to detect the BPM of music and provides real-time feedback useful for visualization and synchronization.
    Downloads: 0 This Week
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  • 11
    Lisn uses the JNI to interface with various media players(winamp/itunes) using either the COM interface or HWND calls. Allows intuitive interaction with the media players as well as a quasi heuristic algorithm for volume control(under development)
    Downloads: 1 This Week
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  • 12
    pcm+ is a C++ platform-independent framework for multi-core processors to develop easily real-time audio processing and synthesis algorithm with high performance and scalability.
    Downloads: 0 This Week
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  • 13
    Implementation of the WSOLA algorithm for time scale modification of audio without artifact introduction (ideally). It allows one to speed/slow audio without altering its pitch.
    Downloads: 0 This Week
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  • 14
    A XFig based rapid prototype yeilding an audio speed alteration tool. This tool lets you arbitrarily alter the speed of audio files. It uses the WSOLA algorithm for audio speed alteration without pitch change.
    Downloads: 0 This Week
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