13 projects for "rendering software" with 2 filters applied:

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  • 1
    GEM (Graphics Environment for Multimedia) is a library to be used with Miller Puckette's Max-like realtime-computermusic-software "Pure Data" (Pd), which allows to draw and control openGL- and pixel-graphics (like video) in realtime from within Pd.
    Downloads: 6 This Week
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  • 2

    Simple 3D Classes

    A simple 3D framework in C++

    A simple 3D framework in C++ that supports OpenGL, OpenAL and GLUT.
    Downloads: 0 This Week
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  • 3
    GUIDOLib
    The GUIDOLib provides a powerful engine for the graphic rendering of music scores, based on the Guido Music Notation format. It supports Linux, Mac OS X, Windows, Android and iOS operating systems. A Java JNI interface is available as well as a Javascript version of the library. A Web API has also been designed, allowing to deploy the engine as a Web service.
    Downloads: 0 This Week
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  • 4
    FluidSynth

    FluidSynth

    A real-time SoundFont software synthesizer

    A real-time software synthesizer based on the SoundFont 2 specifications. It can be used for live audio synthesis of MIDI events or for rendering MIDI files to disk, using SoundFont instruments. It can also be embedded in other applications. This is not a application with a graphical user interface, however there are several GUI applications which utilize FluidSynth.
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    Downloads: 91 This Week
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  • 5
    Spectrum3d

    Spectrum3d

    Audio spectrum visualiser in 3D for Linux

    Spectrum3d is a software for Linux that displays the harmonics of the sound in 3D, either in real-time or from a preloaded file. It is multitouch and compatible with JACK. It uses OpenGL, SDL, Gstreamer, Gtk+ and (optionally) libjack.
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    Downloads: 2 This Week
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  • 6
    LibBWEntrainment

    LibBWEntrainment

    Extensible Brainwave Entrainment library for Java

    LibBWEntrainment is a Free and Open Source Brainwave Entrainment Library for Java. *** It is not a standalone application. *** The library is very flexible, allowing different types of renderers (isochronic, binaural, ...) as well as multiple output devices (speakers, file, socket or even screen), and it can easily be ported to other languages because it doesn't use any proprietary Java feature. Current features: -Javadoc and examples -Extremely lightweight, yet flexible -Easy to...
    Downloads: 0 This Week
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  • 7
    Playmidi

    Playmidi

    Play midi files via external midi devices or soft synth.

    Playmidi is a web and curses and SDL-based MIDI file player for Linux and MacOS and Chrome (via Web MIDI and Web Audio apis). All recent development has moved to https://github.com/nlaredo/playmidi It supports software rendering of midi files via SDL audio and can also output midi events to external midi devices (in time with SDL audio soft synth) via both alsa sequencer api (linux) and coremidi api (osx). Math-based synthesis (when no sf2 is loaded and no external midi output is set) is planned to evolve over time to support most of the features found in a minimoog voyager, and wavetable based sf2 support is expected to evolve to properly emulate all the features of a roland sc88 (but not there yet). ...
    Downloads: 2 This Week
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  • 8
    pd-codelab

    pd-codelab

    Collections of abstractions for Pure Data

    pd-codelab is a collection of abstractions, patchs and scripts for the Pure Data software made by the French community, notably around the forum http://codelab.fr
    Downloads: 0 This Week
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  • 9
    This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
    Downloads: 0 This Week
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  • 10
    SoniPy- a heterogeneous software environment for data sonification research & auditory displays. SoniPy wraps modules for data acquisition, storage & analysis, cognitive & perceptual mappings and sound rendering, by encapsulating them with Python.
    Downloads: 0 This Week
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  • 11
    The Simulus Game Engine is a cross-platform, flexible, and easy-to-use game engine and development environment. Written in C++, supports multiple APIs, runs under Linux and Windows.
    Downloads: 0 This Week
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  • 12
    SDL based OpenGL Virtual Machine for games and software.
    Downloads: 0 This Week
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  • 13
    Bad Camel Gaming is a collection of arcade games build on the Oasis Framework, the Bad Camel Gaming game framework.
    Downloads: 0 This Week
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