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Common Music (CM) is a real-time music composition system implemented in JUCE/C++ and Scheme. It generates musical output via MIDI, OSC, CLM, FOMUS and CSOUND. Its user application is called GRACE (Graphical Real-time Algorithmic Composition Environment)
MARF is a general cross-platform framework with a collection of algorithms for audio (voice, speech, and sound) and natural language text analysis and recognition along with sample applications (identification, NLP, etc.) of its use, implemented in Java.
Epos is a language independent rule-driven Text-to-Speech (TTS) system
Epos is a language independent rule-driven Text-to-Speech (TTS) system primarily designed to serve as a research tool. Epos is (or tries to be) independent of the language processed, linguistic description method, and computing environment.
The goal of the CarOS project is to design and implement the software and hardware systems necessary to provide a mobile computing platform in a vehicle. The CarOS will be Linux based.
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OpenCDN aims to hierarchically chain a set of Streaming Servers, for deliver of Live Streaming contents to millions of viewers. Development is based on the Apple Darwin Streaming Server (DSS) and Linux, but porting to (Helix, WM) is possible.
Project c2h - cetacean to human - building Seadragon, a tool for the scientific research of the acoustic communication of cetaceans, supporting the creation, emission, and recognition of underwater whistles. The blog: http://leafyseadragon.blogspot.com/
DAI = Distributed Artificial Intelligence The projected is intended to be a test bed for AI related concepts and technologies, not necessarily an end user product, though that could change. Some of the modules can be modified for other uses.
nemosomen is a framework for designing open source, network based, multimedia (video/openGL/sound/MIDI) realtime toys
a suite of tools for distributed development, processing of media. It tries to shift most of the working process in realtime processes.
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Mars Eva Computing Environment is a JMF, JINI project that is used to provide a collaborative mission planning & execution environment for furture teams on Mars. This effort is part of a simulation for the Mars Society of Australia.
distX is a script which can be used to distribute CPU intensive tasks to a cluster of machines. For example, distX has been used for distributed encoding of ogg vorbis files.
Generic clustering/load-balancing platform (over a LAN or internet) using java based P2P Aorta workers that execute java "tasklets". Various tasklets can be implemented to solve fractals, process images, render webpages, crack RSA "brute force".
ap02 presents a promiscuous model of data generation and self-display,
making use of a virtual machine architecture to develop and execute self
modifying instruction sets across networked nodes.
SAA SOUND is a software emulation library for the Philips SAA-1099 sound chip device (popular in computing and gaming devices in the late 1980's / early 1990's). Development of SAA SOUND began around 1996 with active development ceasing around 2001.
Interest increased in August 2018 with the original author now revisiting the project after a considerable time.
It has been incorporated into standalone chiptune players, computer hardware emulators (e.g.
An audio server based on a plugin architecture supporting features like network synchronisation between multiple instances, shared database and the usual like equalizer, crossfader, etc.