Showing 4 open source projects for "effects"

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  • 1
    bfxr

    bfxr

    Flash + AIR sound effects generator. Based on Sfxr.

    The bfxr project by increpare is a sound-effects generator tool originally built using Flash + AIR, based on the earlier Sfxr project. Its purpose is to enable users, especially game developers and sound designers, to quickly generate retro, 8-bit/“chiptune” style sound effects (“bleeps”, “booms”, “zaps”, etc.) without deep knowledge of audio signal processing. It offers an interactive GUI through which you can tweak many parameters (oscillators, envelopes, filters, etc.) to sculpt custom sound effects; you can preview in real time, export, and iterate. ...
    Downloads: 7 This Week
    Last Update:
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  • 2
    SoundAS

    SoundAS

    A modern lightweight sound manager for AS3

    SoundAS is a modern and lightweight sound management library for ActionScript 3, built for both Flash and Adobe AIR applications. Its primary purpose is to simplify audio playback, making it easier to transition between sounds, manage sound effects separately from looping music, and handle complex sound interactions. The library provides a clean API that supports chaining, allowing concise and expressive sound control in just a few lines of code. It includes built-in support for seamless looping, volume fading, tweening, and grouping of sounds, making it highly useful for game development and multimedia projects. ...
    Downloads: 5 This Week
    Last Update:
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  • 3
    Movie Masher

    Movie Masher

    Browser-based online video editor and encoding API

    ...But if you so desire then custom fonts, effects and widget classes can be written in AS3 - PixelBender support too, for effects and transitions. http://www.moviemasher.com
    Downloads: 0 This Week
    Last Update:
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  • 4
    Standing Wave 3

    Standing Wave 3

    Flash ActionScript3 dynamic audio library

    ...Originally derived from the audio engine used in the Noteflight Score Editor, the library allows developers to combine and chain together audio sources, filters, and sequences to create dynamic, real-time sound experiences. Supported audio sources include MP3s, WAV files, and algorithmic generators, while filters enable effects such as echo, equalization, and envelope shaping. The system is flexible enough to handle complex timing sequences of audio, making it suitable for advanced audio applications or interactive projects.
    Downloads: 2 This Week
    Last Update:
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