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Virtual machine implementation for visual novel games
ViLE is a collection of interpreters capable of decoding visual novels and dating sims. You can use ViLE as a drop-in replacement for the original executable to play the games, but ViLE also provides exclusive titles and features such as software scaling.
This will help you edit those hard-to-understand .key files for your controller and keyboard setup with the game Falcon BMS 4.32 by Benchmarksims.
Please refer to the thread on Benchmarksims forum for questions/suggestions/feedback where additional information and tutorial is avaliable (click Web Site-link below)
Java API to communicate via RMI calls to run reports and retrieve data using the Capita SIMS CommandReporter.exe tool without contravening support agreements. This has been written using Netbeans and the download contains the whole project folders. Note there is a complex server side setup.
If you decide to enter a not recommend to this please give a reason as a blank comment tells nobody what is bad about it and therefore cannot be corrected.
JImola is a editor for racing sims developed under the ISI engine (GTR, GTL, rF, ...). It allows the user to change the AIW file (AI control, cutting, track borders, grid and pits info) in 3D without the hassle of editing a big text file.
The VROnline project is universal 3D virtual reality engine for games with client/server architecture, free 3D camera, user configurable actions and AI scripts. It's based on C# and directX (now 9.0) technology. It can manage many data models(rpg,sims).