Showing 33 open source projects for "gl/glu.h"

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  • 1
    Freetype GL

    Freetype GL

    OpenGL text using one vertex buffer, one texture and FreeType

    Freetype-GL is an OpenGL text rendering library that utilizes a single vertex buffer and texture in conjunction with the FreeType library. It facilitates efficient and flexible text rendering in OpenGL applications, supporting various font formats and advanced typographic features.
    Downloads: 1 This Week
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  • 2
    VK-GL-CTS

    VK-GL-CTS

    Khronos Vulkan, OpenGL, and OpenGL ES Conformance Tests

    VK-GL-CTS (Vulkan and OpenGL Conformance Test Suite) is the official test suite developed by the Khronos Group to verify conformance of graphics drivers with Vulkan, OpenGL, and OpenGL ES specifications. These tests are essential for vendors seeking certification, as they rigorously check the correctness and completeness of driver implementations against standardized behavior.
    Downloads: 3 This Week
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  • 3
    react-map-gl

    react-map-gl

    React friendly API wrapper around MapboxGL JS

    react-map-gl is a suite of React components designed to provide a React API for Mapbox GL JS-compatible libraries. More information is in the online documentation. Starting with v2.0, mapbox-gl requires a Mapbox token for any usage, with or without the Mapbox data service. See about Mapbox tokens for your options. To show maps from a service such as Mapbox you will need to register on their website in order to retrieve an access token required by the map component, which will be used to identify you and start serving up map tiles. ...
    Downloads: 0 This Week
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  • 4
    glad

    glad

    Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator

    Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specifications for multiple languages.
    Downloads: 14 This Week
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  • 5
    libGDX

    libGDX

    Desktop/Android/HTML5/iOS Java game development framework

    libGDX is a cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, macOS, Android, your browser and iOS. libGDX provides a well-tried and robust environment for rapid prototyping and fast iterations. libGDX does not force a specific design or coding style on you; it rather gives you the freedom to create a game the way you prefer. Publish your games on Windows, macOS, Linux (including the RPi!), Android, iOS, and HTML5, all with the same code base....
    Downloads: 62 This Week
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  • 6
    PortableGL

    PortableGL

    An implementation of OpenGL 3.x-ish in clean C

    PortableGL is a single-header, software-only implementation of a subset of OpenGL (specifically the GL 2.1 pipeline), designed to run entirely on the CPU. This lightweight graphics library allows OpenGL-style rendering without GPU acceleration, making it ideal for educational use, debugging, embedded systems, and retro-style software rendering. Because it mirrors OpenGL syntax and design, it can act as a drop-in CPU renderer for testing or deploying 3D graphics on platforms without GPU support.
    Downloads: 2 This Week
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  • 7
    Emjysoft Gestion Locative Connector

    Emjysoft Gestion Locative Connector

    Open-source plugin connector for Emjysoft Gestion Locative v22+

    Emjysoft Gestion Locative Plugin Connector is an open-source integration component that extends the capabilities of Emjysoft Gestion Locative software (v22+). This plugin enables seamless document transmission to external systems via HTTP POST or local executables, supporting automated workflows for property management documents. KEY FEATURES: - Send rent notices, receipts, and certificates to external systems - Support for HTTP POST (with basic authentication) and EXE integration -...
    Downloads: 1 This Week
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  • 8
    DirectX OpenGL Wrapper

    DirectX OpenGL Wrapper

    DirectX 8 to OpenGL wrapper for legacy apps and portability

    ...It provides a foundation for running legacy graphics software, experimenting with API translation, or extending support for older DirectX-based applications on modern systems. See article: https://tech.slashdot.org/story/02/02/12/1824215/an-open-source-direct3d-80-wrapper-for-open-gl
    Downloads: 20 This Week
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  • 9
    Totally Built Linux Distro

    Totally Built Linux Distro

    build linux from termcap to GTK-4.7 100% non-stop

    Build all of a light linux distro non-stop and no buildfails with just a few commands. (not including un-tarring initial DL) Current Build Time: 3 to 4.7 hours* on an iCore7 using -j8 It's all automatic from Termcap to Gtk-4 and making new USB, it's new enough run firefox 20-130 and Mathematica 4 - 14. Minimal commandlines and configuration required; just a few in itself. Cross Compiles i386 to x86_64 (note not a canadian cross). ~500 pkgs built including configured database...
    Downloads: 0 This Week
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  • 10
    Yocto/GL

    Yocto/GL

    Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics

    Yocto/GL is a collection of small C++17 libraries for building physically-based graphics algorithms released under the MIT license. Yocto/GL is written in a deliberately data-oriented style for ease of development and use. Yocto/GL is split into small libraries to make code navigation easier. See each header file for documentation. Simple shape data structure, utilities for manipulating triangle meshes, quads meshes and line sets, computation of normals and tangents, linear and Catmull-Clark subdivision, procedural shapes generation, ray intersection and closest point queries. ...
    Downloads: 2 This Week
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  • 11
    Vivid3D-Sharp

    Vivid3D-Sharp

    Modern 3D engine and IDE written using C# and C++.

    Modern 3D engine and IDE written using C# and C++. Vivid features all the required functionality to write modern apps ang games. Including a fully working custom GL UI called "ResonanceUI". It features lighting and shadows(Unified) and can even embed and playback videos via FFMPEG, in the UI or full screen, with fully synced audio+picture. It offers two scripting solutions: C# and a custom language called VividScript, which is an OOP style language. The Editor is based on other modern IDES of the same type, but is unique enough to stand on it's own two feet. ...
    Downloads: 0 This Week
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  • 12

    SynEvents Tweets

    Générer des informations depuis des données de tweets bruts

    L’objectif de l’application Synevent Tweets développée par l’équipe « VTC » est d’aider la société Synevent à faciliter la création de rapports d’impact dans les médias sociaux, l'élaboration d’un rapport facile à lire est essentiel pour la société Synevent, l’extraction de tweets depuis twitter et leur utilisation sur un rapport doit être facilitée et le rapport doit être synthétique et aisément compréhensible par le client avec l'utilisation de graphiques et de citation de tweets...
    Downloads: 0 This Week
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  • 13
    KAREL 3D C++  ( Karel the Robot in 3D )

    KAREL 3D C++ ( Karel the Robot in 3D )

    Karel - 3D language interpreter

    version 5 in C++ WinAPI, for compiler MinGWx64 is manually rewrited from JavaScript no GL version in Notepad++ ( https://sourceforge.net/projects/karel-3d/ ). ZIP include source code and just one EXE file without install to direct Run KAREL-3D ( tested on Win10 x64 and Win7 x64 without MinGW compiller [ not need .dll ] ) Objects: brick, wall, mark, bridge. In Karel, currently can not be use Load or Save ( use Ctrl+C, Ctrl+V between the editor and Notepad ) Tip for Karel: Type command: FAST before commands for demonstrating maximum performance. ...
    Downloads: 0 This Week
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  • 14
    HTML GL

    HTML GL

    Get as many FPS as you need and amazing effects by rendering HTML/CSS

    60 FPS and amazing effects by rendering HTML/CSS in WebGL, framework agnostic. HTML GL solves "the slow DOM problem" by creating WebGL representations of DOM elements and hiding actual DOM after. This speeds up HTML/CSS animations and transformations by using 3D hardware acceleration and allows to apply OpenGL effects as modern 3D games have. Using HTML GL you still work with HTML/CSS as you are common to, but DOM elements are just facades to their WebGL representations. ...
    Downloads: 0 This Week
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  • 15
    DomainMath IDE

    DomainMath IDE

    An open source gui frontend application for GNU Octave

    DomainMath IDE is an open source GUI front-end application for GNU Octave
    Downloads: 0 This Week
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  • 16

    Geeklog Plugins, Static Pages and Blocks

    Multilingual FAQ and other addons for the Geeklog CMS

    This is a plugin project for the Geeklog CMS, providing plugins, static pages and blocks. The main project is MultiFAQ - a multilingual FAQ that lets each user see the FAQ in their chosen language.
    Downloads: 0 This Week
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  • 17
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 18

    Almake

    makefile scripts and templates for Allegro 4 game library

    This is a group of makefile scripts and templates that helps the developer and end-user to configure, update, and build Allegro/AllegroGL/etc projects, on many platforms, and with different compilers, in a easy way (just type "make" and it will work).
    Downloads: 0 This Week
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  • 19
    The Java Galician Locale is an implementation of Java localization SPIs which will allow the Java VM to use the Galician Language (locales "gl" and "gl_ES"), one of the official languages of Spain, which is not included in Sun's JVM distribution
    Downloads: 0 This Week
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  • 20
    GL++
    This encapsulates some of the higher level functions of OpenGL using extensions into C++ objects. These at the moment in time are framebuffer objects and shaders
    Downloads: 1 This Week
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  • 21
    Now,glew1.5.4 Ada binding out! We rewrite the translate-tool and the whole glew . C++ Ref from: https://sourceforge.net/projects/glew/
    Downloads: 0 This Week
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  • 22
    GLICT aims to creation of simple-to-implement set of classes to produce a functional widget-based GUI using OpenGL. Implementation is planned in that way so that no windowing system or method is preferred.
    Downloads: 0 This Week
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  • 23
    Free, cross platform, layered C API libraries, for console or GL graphics applications, with make based build system. Dependent on only OS native API and OpenGL.
    Downloads: 0 This Week
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  • 24
    A C# Open GL Wrapper written by Wiktor. Utilitizes an enumerated approach allowing for rapid development and Intellisense support in VS.Net 2005
    Downloads: 0 This Week
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  • 25
    This will be a 2D/3D graphics engine written in D.
    Downloads: 0 This Week
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