Showing 9 open source projects for "arena"

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  • 1
    Quake3e

    Quake3e

    Improved Quake III Arena engine

    Quake3e is a modernized fork of id Software’s Quake III Arena engine, tailored for mod developers and competitive players. It includes numerous technical improvements while preserving the core gameplay and mod compatibility of the original. Focused on performance, security, and extended modding capabilities, it has become a popular base for competitive tournaments and engine forks. With its updated rendering path and support for high refresh rates, Quake3e offers a slick and responsive gameplay experience for old-school FPS fans.
    Downloads: 28 This Week
    Last Update:
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  • 2
    zpdf

    zpdf

    Zero-copy PDF text extraction library written in Zig

    ...It leans heavily on memory-mapped file reading and zero-copy patterns where possible, so it can scan large PDFs without repeatedly copying data around in memory. The library supports streaming extraction using efficient arena allocation, making it well suited for workloads that need to process big documents quickly or in batches. It implements multiple PDF decompression filters and handles common font encoding pathways, which are essential for turning raw PDF content streams into readable text. It also understands both classic cross-reference tables and newer cross-reference streams, including PDF 1.5+ features, and it offers configurable strict vs permissive error handling depending on whether you prioritize correctness or robustness.
    Downloads: 1 This Week
    Last Update:
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  • 3
    GAVS+

    GAVS+

    An open platform for the research of algorithmic game solving

    GAVS+ (Game Arena Visualization and Synthesis, Plus!) is an open-source tool which enables to visualize a broad spectrum of algorithmic games used in verification and synthesis, and offers a standard interface with utility functions to establish connection with engineering practice. It is developed by Department of Informatics (Unit 6), TU München.
    Downloads: 0 This Week
    Last Update:
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  • 4
    C++ Revenue Management Open Library
    That project (RMOL) aims at giving developers concerned by the Revenue Management arena a library delivering a reference implementation for most of the published algorithms and methods. That library is intended to be used in simulated environment: it does not intend to be used in real world production systems.
    Downloads: 0 This Week
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  • 5
    This is a Java re-implementation of the original AT-Robots project <http://necrobones.com/atrobots>. The players can program robots in AT2 assembly. Seek and destroy your opponents using scanners, radar, sonar, missiles, and mines.
    Downloads: 0 This Week
    Last Update:
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  • 6
    Q3mass is a master server program for Quake III Arena engine-based games. It's easily extensible and supports multiple games. Q3mass-php, an offshoot project, is a PHP version of the application, allowing for web-based master servers.
    Downloads: 0 This Week
    Last Update:
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  • 7
    Visual GWin++ is an attempt to create a Visual C++ style development environment for Win32 in the open source arena. It was originally developed in Dev-C++ and its continued development is based on community feedback.
    Downloads: 0 This Week
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  • 8
    A tool to write Robot Arena robot codes.
    Downloads: 0 This Week
    Last Update:
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  • 9
    Sente is a 3D Java Game for Programmers. In the game, "Robots" duel in an Arena using various weapons (missiles, bullets,etc..). To play, you simply subclass an abstract java "RobotController" class. This class is then dynamically loaded into the game.
    Downloads: 0 This Week
    Last Update:
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