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lsx is a small and powerful text and source code generator based on a format called Eva. Both java libraries for lsx and Eva and tutorial with some "Hello" samples including "Hello StateMachine", interesting demo that generates C++ code.
Waters - the Waikato Analysis Tool for Events in Reactive Systems.
This software will enable users to create finite-statemachine models in a graphical user interface, to simulate their execution, and to apply model checking algorithms to them.
Paxion is a graphical editor for Büchi automata (a special kind of finite state automata), written in Java. The ultimate goal is to provide a graphical frontend for several modelcheckers but it can already be used as a standalone editor of automata.
NunniFSMGen generates a FSM (Finite StateMachine) in Java, C or C++ starting from a transition table. NunniFSMGen cleanly separates logic from implementation by using a modified version of the state pattern, easing the development process!
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This is java StateMachine Framework for all OS platforms. The framework is for modeling any event processing system as a statemachine. This aims to separate the state transition and event handling logic from the business logic and let developers conce
It's new technology for Development Personal Creation/Customization Services ,
based on XML standard and DAFSM (Finite StateMachine Theory) , using multiple call control protocols.
Yet another Tetris clone. It features up to 4 simultaneous players, 5 customizable play modes, a piece editor and player profiles (high scores and statistics). Customizable skin, music and background
Chiron is a backend framework to generate applications. It generates persistent code from xmi files, based on prevayler.
The generated code can use a simple but powerfull collection search framework and a finite statemachine based controller.
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Omega is a light-weight framework for the implementation of hierarchical state machines in Java. The core consists of 2 classes and 3 interfaces, making it simple to implement reliable and deterministic behavior. Small 7K jar for constrained environments
The JRRE project is a Java runtime environment implementation based on Sun's Java 2 Virtual Machine specification. The system is currently under development at Appalachian State University by undergraduates Christopher Ellsworth and Clarence Alston.
This library is an implementation of an extensible dynamic configurable finite statemachine (FSM). The configuration of the statemachine is not compiled, but loaded at the runtime from a file or created by application.
This project make some utilities based on FSM(Finited StateMachine). The primary goal is to develop some auto generators, output source code or executable binary file. Anyway, it provide a trusty and high-efficient implement of FSM.
The result is only a
Our goal was to develop a very simple programming language for expressing state machines. You can express the logic of a fairly complex, real life statemachine in a single page of text that is easy to understand. Creates Java (C++ may be next).
JStateMachine is designed to control user interfaces (Swing and Servlet/JSP) by treating the UI as a well-defined finite statemachine. It is MVC-like and supports access control, exception handling, I18N and rapid prototyping.
This is an open source statemachine template for C++. Initially FSM support will be given. The purpose is to facilitate developers to create statemachine based C++ applications easily.
This is a library for an extensible framework for range encoding. The framework is an extensible object-based statemachine where probabilities are chosen based on the current frame the machine is in.
LSM4J is a lightweight Java based framework to model a statemachine. The developer implements a few generic interfaces and let the framework take care about processing the graph.
This project has the goal of developing a FSM (finite statemachine) generator. It can convert a xml file to c++ code, with special attention on create client-server applications.