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The objective of this project is to build APIs that should allow ease of communication with GDS and CRS. This product should act as a powerful engine between GDS and travel portal services. There ain't many open source product that meets this requirement
A framework to help you build ASP.NET web applications happily and rapidly in the modern style (with the use of ORM, MVC, two-way databinding UI components, etc); Support NHibernate ORM and DotLucene search engine.
TierAdapter Framework is an n-tier application development framework based on Visual FoxPro 9.0 which allows you to build rich, fast and scalable database applications. It supports VFP native engine as well as any ODBC/OleDB database.
NUI is acronym of "New UI". It is a Property Oriented template engine to build Java-based web UI, developer can define properties' meta data(include type, editor, validator) in Class Template File. See http://newui.sourceforge.net/tutorial/index.html
Zeus provides a graphical environment to build distributed agent systems. A rule engine, planner and visualisation tools are included. The released version contains some extensions for the DAML semantic web project, Web Services integration features, a
GameGuts is a collection of low-level services for game development. It is not a game engine; it is a foundation on which to build an engine. A DLL with a C API, targeted at higher-level languages. Includes bindings for .NET, more to come.
Kool Object-oriented Game Engine aims to be the best free 2D game engine & RAD available. The RAD eases game development for good artists with little programming skills. The engine is written in C and SDL, while RAD is in Gambas. See further in home page
The CCC Language is yet another programming language. It is platform-independent, compact, and robust. Supports many SQL engines, has own ISAM DB engine, has terminal mode and more UI-s, is object-oriented, but it is compiled and not interpreted.
Japano is a java-servlet based webapplication toolkit and engine. It offers easy website logic and HTML form creation and offers integration of dynamic javascript updates ( AJAX). A sample webapp makes it easy to start developing with japano.
FireAnt is an Eclipse plugin for modeling complex remote deployment and configuration processes. It allows developers to model the deployment and execution of groups of packages and configuration scripts on remote targets. It provides a deployment engine
Coefficient is a project-based collaboration platform deployable as either a J2EE or a Web application. It provides collaboration tools as hot deployable modules. It also provides a workflow engine to help guide projects through their development cycle.
Luxor is an open-source XML UI Language (XUL) toolkit in Java that lets you build UIs using XML and includes a web server, a portal engine (supporting RSS), a template engine (Velocity), a scripting interpreter (Python) and more.
This project is horribly outdated, and will never be updated again. I'd recommend against using.
The DGM 3D Engine is a Visual Basic Project. The engine can be loaded up as reference file (DLL) in most Visual Studio languages, allthough Visual Basic is adviced.
JFrog is a free distributed components-oriented framework created to develop multiplatform game engines with high source code reusability. Its possible to create game engines for personal computers and handhelds. Before this project was Amphibian.
VOpenCHR is an Open Source VERGE CHR Editor that aims to edit CHR (sprite) files for all VERGE versions. VERGE is a role playing game creation engine and can be found at www.verge-rpg.com
Lixoo is a extensible, fast and small 2D point'n'click adventure game engine. It features the engine itself and an IDE that let you create full-featured games just by writing the essential code of the game.
A rapid development tool for games.
The Game abstracts across the set of all possible graphical computer games (2D as well as 3D), breaking it down into a set of objects, sprites, meshes, sounds etc that can be easily configured. Then hit compile.
The scripting engine which helps to create the embedded interpreter of your own language. The library provides an easy and clear way to define an embedded scipt language interpreter step by step.