Showing 243 open source projects for "asynchronous socket library"

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  • 1
    threadpool is a cross-platform C++ thread pool library. It provides a convenient way for dispatching asynchronous tasks and can be easily customized. threadpool is based on the high-quality Boost source libraries.
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    Downloads: 106 This Week
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  • 2
    command4net makes it easy to implement asynchronous command support for Console and command line based applications or services via the use of scripts written in any .NET language and optionally contained in external assemblies. C#, VB.NET, Boo Examples
    Downloads: 0 This Week
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  • 3
    SocketTest - powerful and small software tool for socket testing. It can create both TCP and UDP client or server. It can be used to test any server or client that uses TCP or UDP protocol to communicate.
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    Downloads: 127 This Week
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  • 4
    it is a light-weight portable c++ class library include threadpool, socket, dynamic class loadding , server, httpserver/servlets, etc. it is a practical utility for who do not want to learn the complex Boost/ACE.
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  • 5
    easy_connection is a object oriented, event-based socket wrapper for python.
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  • 6
    A Web Control Library written for PHP4/5. Completely object oriented Design. This includes TabbedPane, Panels and others. An EventController handles asynchronous data acces via JavaScript.
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  • 7
    Blackboard implements a lightweight, portable tuple space suitable for multi-agent system and distributed component design. Supports implicit invocation via content-filtered asynchronous events, blocking call semantics, and shared memory messaging.
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  • 8
    AALib/PyAALib - Asynchronous Action Library Project - The project is a Framework based on Pure Object Oriented Concepts to develop asynchronous communication between threads (thread safety) and external process. Platforms: Windows, MacOSX, Linux,Sola
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  • 9
    An asynchronous library to help develop event-driven code in Python
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  • 10
    easyasio is a cross-platform library uses asio for asynchronous TCP/UDP server/client. You can move from TCP to UDP/UDP to TCP without chaining your code at all, and it has connection pool/manager to handle clients connection/disconnection and messages
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  • 11
    IPLib is a cross platform reliable TCP/IP socket library; it includes C++ and Java versions, with synchronous and asynchronous request/response messaging. It should run on any mainstream operating system that supports C++ and/or Java, TCP/IP.
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  • 12
    libthreadpool is a cross-platform C thread pool library. It provides a convenient way for dispatching asynchronous tasks.
    Downloads: 0 This Week
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  • 13
    jiipco! (Java Internal Interprocess Communication) is a library for event driven process communication, specially suited for frontend GUIs development. With this library, command line oriented utilities can be treated as asynchronous event generators.
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  • 14
    socklib++ is a light-weight cross-platform C++ socket library. It provides both a high-level interface over iostreams if you want convenience, and a low-level interface if you just want portability.
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  • 15
    TxConnect is implemented using JCA, can be deployed in any J2EE container.It provides support for realtime loosely coupled transactions with legacy systems. A developer will supply a wrapper around the protocol (ssh,telnet,socket,cics,tuxedo,ftp, ...etc)
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  • 16
    This is an object oriented, thread based socket library, written in C++. It may be included in any GUI or console programs to handle sockets easily. The server socket part has not been finished yet.
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  • 17
    Narrative JavaScript is a small extension to the JavaScript language that enables blocking capabilities for asynchronous operations. This makes writing asynchronous code sequences easier and increases code readability.
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  • 18
    Log4Janalyzer is a Log4J socket listener GUI that makes application log tracking simple. It has an intuitive Java Swing user interface and is designed for Log4j users. It offers some statistics (quite a few, any suggestions?).
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  • 19
    SAGE stands for Simple Asynchronous Game Engine and is an attempt to implement a multithreaded game engine in C#. For rendering/physics/sound/etc it uses(/will use) open source libraries (like OGRE, ODE, etc) through plugins.
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  • 20
    Javascript interface to facilitate the use of AJAX (Asynchronous JavaScript and XML), thru functionalities to populate combos, add, update, remove rows in tables and auto complete, among others resources. AJXtools is easy to use and language independent.
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  • 21
    Implementation of the java.util.prefs.Preferences API which allows a centralized storage and management of user or system preferences. It uses JBoss Cache as underlying framework for caching and asynchronous execution.
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  • 22
    What is the PAJAJ framework, it stands for (PHP Asynchronous Javascript and JSON). It is a object oriented Ajax framework written in PHP5 for development of event driven PHP web applications
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  • 23
    Cross-platform C++ Socket Library which supports TCP, non-blocking/blocking mode, listening, connecting. It is highly customizable, examples given.
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  • 24
    Socket++ library defines a family of C++ classes that can be used more effectively than directly calling the underlying low-level system functions. One distinct advantage of the socket++ is that it has the same interface as that of the iostream
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  • 25
    A Java 1.4 based NIO socket framework. This hides the (dirty) details of non-blocking IO from developers, allowing them to EASILY build a highly scalable application, which can handle over 10000 incoming and outgoing sockets using only one thread.
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