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SnowMonkey is a binding library between C++ and SpiderMonkey (Mozilla's implementation of JavaScript engine). The goal of this project is to create library which will take advantage of boost libraries in order to hide as many binding details as possible
OSBL is a tool for programming with blocks whose goal is to be used as an educational tool in the use of programming languages, creation of compilers, creation of virtual instruments and to be used like its own interpreter.
IDC is an interactive decompiler, where the user starts with an almost literal translation of Assembly code in C language, which he progressively decompiles by the successive application of low-level refactorings, ultimately leading to high-level Ccode.
IWE is a framework 2.0 web application that provides automatic web data entry for tables in a Microsoft SQL Server database. Just config the database connection string in the web.config file of the web site and that’s all, start editing your tables.
BlackSMS is a project to build a very accurate Sega Master System's emulation core without depending on any specific plataform. This is achieved by spliting the plataform-dependable code from the core and providing it as a separated interface.
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Adventure Develop would be a free and open alternative to AdventureMaker, providing an user-friendly interface and a complete environment for develop point&click game. ********** Development has been stopped because the engine is too distant to be compli
nToolbox is a .NET library of commonly used code. It provides developers with a set of reusable .Net components that solve common problems and simplifies common tasks.
IcyOwl is an Integrated Development Environment (IDE) for C/C++. Most common features of IDE such as syntax highlighting, class browser, code completion, etc. are implemented.
CSSTidy is a program that optimises, formats and fixes CSS code. It is both available as executeable file (written in C++) and as script for webpages (written in PHP). CSSTidy is currently maintained at: https://github.com/Cerdic/CSSTidy
TreeDL (Tree Description Language) is a notation for tree structures used by programs (like syntax trees) and tool for translation of tree descriptions to target programming language, docs generation, etc. Tool's functionality can be extended by plugins.
This is an ongoing attempt to produce a set of libraries for C compilers used to generate code for low-resource microcontrollers, initially Microchip PIC devices and Hi-Tech's PICC Lite compiler. The code is adaptable to other compilers and devices.
UMLSpeed is a compiler for a C-style language of UML notation. It can produce SVG UML diagrams, XMI documents and generate source code in various languages.
Java Decompiler, Disassembler and Bytecode debugger. Decompiler supports Java 5 (e.g. generics, for-each loops etc). Debugger allows user to step through each bytecode and view program state. Contains Swing GUI.
xml_cs is a cmd line tool intended to automatically generate the code needed to parse command line parameters. Starting from an XML specification of the parameters, the program generate the classes corresponding to each and every one of the parameters.
The FrameCode.NET project is a collection of articles and sample code in all kinds of programming languages that point out hints, tips, tricks, samples, and much more. Articles are community driven and are provided by the public!
SCSI means Simple C# Interpret which allows you to interpret your C#(Visual Basic.Net in a future) source code. Source code could be also stored in special XML file(documentation included). Supports GUI applications.
SWinC - Simple Windows Class is a lightweight c++ wrapper around the the window creation aspect of the Windows API. Although other wrappers exist, this is determined to be the simplest to learn and use while yet providing full control over your code.
Capsule is an OO programming language that is as simple as Java but has all the features of Java and C++. Capsule is 100% object oriented, with a compiler for production, an interpreter, debugger and IDE for development.
Source code template library for encapsulation of highly-visible program data. Provides storage, access control, and duplication. Enforces modular access pattern, restricting normal functions from object access. Also protects simple objects and POD.